brNX / gameboy-emu
Gameboy Emulator (C/C++/Qt)
☆23Updated 12 years ago
Related projects ⓘ
Alternatives and complementary repositories for gameboy-emu
- 2017 - A straight-C game engine that renders with a homespun EGA emulator☆6Updated 2 years ago
- A cross platform Game Engine for retro-style games based on SDL and Lua☆8Updated 7 years ago
- GameBoy Emulator in C and JavaScript.☆31Updated 4 years ago
- NES emulator☆43Updated 12 years ago
- forked from https://gitorious.org/guichan/mainline☆17Updated 7 years ago
- Nintendo Entertainment System (NES) emulator in C++11☆16Updated 7 years ago
- Hertz, simple framerate locker (C++11)☆18Updated 8 years ago
- A Qt 5 module that adds support for getting events from gamepad devices on multiple platforms. Currently supports Linux (evdev), Windows …☆45Updated this week
- Engine for developing 2D games☆12Updated 6 years ago
- A simple pure C++11 event loop with signals and slots☆10Updated 4 years ago
- Simple command line tool to convert Wavefront OBJ models to C/C++ data arrays.☆11Updated 8 years ago
- QtExtended, formerly known as Qtopia from TrollTech, discontinued by Nokia☆23Updated 3 years ago
- A collection of small libraries, both gamedev-related and general-purpose☆11Updated last month
- TinyGL 0.4 (c) 1997-2002 Fabrice Bellard. TinySDGL 0.5, 2005 a port to libSDL by Gerald Franz (gfz@o2online.de). General Description: --…☆38Updated 7 years ago
- a game framework. warning: wip, dev, unstable, radiation hazard, defcon 3☆22Updated 9 years ago
- NOTE: DEPRECATED! No longer used in PPSSPP! Various C++ utility code: OpenGL ES, JSON, etc, portable to Android.☆75Updated 9 years ago
- a simple software 3d renderer☆9Updated 6 years ago
- Lua C++ wrapper prototype☆22Updated 11 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 2 years ago
- A template library for fixed-point calculations☆15Updated 6 years ago
- SFML Box2D Light☆13Updated 9 years ago
- DQuest - The C++ ORM (Object-relational mapping) for Qt framework.☆41Updated 9 years ago
- NessEngine is a 2D rendering engine for games☆32Updated 9 years ago
- Automatically grabs newly occurred Windows crash logs and sends the version/offset to an external online database for you to review☆8Updated 9 years ago
- Embeddable console 1bpp font that supports many european/eastern unicode codepoints. Aimed to gamedev (C++11).☆13Updated 9 years ago
- A string concatenation utility in a single header file for C++11.☆68Updated 10 years ago
- NES emulator written in C++☆61Updated 4 years ago
- C++ 3d math types for game developers☆21Updated 9 months ago