yet another Minecraft clone
☆17Oct 24, 2011Updated 14 years ago
Alternatives and similar repositories for mine3d
Users that are interested in mine3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minecraft SMP Client written in D (License: GPLv3) – BraLa, Minecraft on a lower (WTF?) level☆31Mar 3, 2014Updated 12 years ago
- Generated from Minecraft's source☆18Aug 19, 2015Updated 11 years ago
- A small minecraft server that aims to do the minimum required for a basic minecraft server.☆15Sep 7, 2014Updated 11 years ago
- An easy to use camera for WebGL applications☆13Feb 10, 2015Updated 11 years ago
- Kotlin Minecraft Client☆20Jun 13, 2015Updated 11 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- An alternative CanaryLib implementation☆17Jun 28, 2019Updated 7 years ago
- An implementation of SpongeAPI for Bukkit servers (Glowstone, Spigot)☆18Jul 2, 2021Updated 5 years ago
- setInterval/setTimeout using a delta tick. Useful for timing things with games.☆15Dec 9, 2014Updated 11 years ago
- A Minecraft server programmed in Rust☆24Mar 1, 2016Updated 10 years ago
- Minecraft client in C#☆13Apr 8, 2012Updated 14 years ago
- WebGL Extension Wrangler☆17Dec 1, 2014Updated 11 years ago
- A reusable GLSL point light function☆15Oct 6, 2013Updated 12 years ago
- Demonstration of using the MFC hardware codec to decode h264 video and using the Mali GPU to perform color space conversion and scaling☆11May 16, 2017Updated 9 years ago
- Build GraphQL schema and server from Protobuf☆11Jan 1, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- embed webpages in a voxel.js world using CSS 3D (voxel.js plugin)☆16May 9, 2016Updated 10 years ago
- Efficient error wrapping for Go, providing a simpler and more contextual approach to error handling☆11Mar 22, 2024Updated 2 years ago
- Video plugin for Mupen64Plus v2.0, based on the Arachnoid plugin for Project64.☆20Jun 23, 2026Updated 2 months ago
- Mali Binaries for ODROID Products with Exynos 5422☆14Feb 22, 2024Updated 2 years ago
- Low-level RSP processor plugin for the Mupen64Plus v2.0 project. This is based on Ziggy's Z64 plugin.☆20Jun 23, 2026Updated 2 months ago
- A small application to allow Unitrunker to control SDR Console VFO frequencies☆15Jul 19, 2015Updated 11 years ago
- Overview of implementation status of different features in Raku compilers☆13Nov 15, 2020Updated 5 years ago
- Voxel mesher with ambient occlusion☆41Apr 5, 2014Updated 12 years ago
- NodeJS Game Server compatible with Minecraft Client☆26Mar 14, 2017Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- 3d axis aligned bounding boxes☆21Jun 23, 2024Updated 2 years ago
- Pretty-prints a Buffer.☆21Jan 16, 2015Updated 11 years ago
- Fork of https://icculus.org/SDL_sound/☆14Sep 3, 2021Updated 5 years ago
- A 1014 Byte ELF64/DOS.COM/GameBoy/Megadrive/PDF/ARJ/PKZIP/7zip Polyglot Binary☆13Sep 8, 2022Updated 3 years ago
- Detect the license of node.js projects and their dependencies☆18Jun 21, 2016Updated 10 years ago
- Converts gl-matrix mat4 objects into css transform: matrix3d strings☆18Jul 8, 2014Updated 12 years ago
- repository for storing the source and binary for the Mupen64Plus test ROM, so that strict Free Software distributions (such as Debian) ca…☆16Jul 15, 2024Updated 2 years ago
- Core implementation of gl-shader without parser dependencies☆22Apr 24, 2016Updated 10 years ago
- create objects that have aabbs and respond to accel and vel updates☆16May 7, 2014Updated 12 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- an attempt at first person shooter physics for three.js☆17Jan 28, 2013Updated 13 years ago
- Guide to ndarrays☆21May 11, 2015Updated 11 years ago
- WebVR voxel.js plugin☆14Feb 18, 2016Updated 10 years ago
- Contribution guidelines for stackgl projects☆14Aug 31, 2014Updated 12 years ago
- like brfs, but built on top of babel for es2015☆18Oct 29, 2018Updated 7 years ago
- Voxel-based Editor☆14Jul 11, 2018Updated 8 years ago
- A continuation of Bukkit for use with Glowstone☆27Jun 6, 2016Updated 10 years ago