arangodb / linenoise-ngView external linksLinks
A small self-contained alternative to readline and libedit that supports UTF-8 and Windows and is BSD licensed.
☆370May 11, 2020Updated 5 years ago
Alternatives and similar repositories for linenoise-ng
Users that are interested in linenoise-ng are comparing it to the libraries listed below
Sorting:
- A small self-contained alternative to readline and libedit☆4,188Updated this week
- A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.☆739Apr 14, 2024Updated last year
- A single file multi-platform (Unix, Windows) C++ header-only linenoise-based readline library.☆203Mar 11, 2025Updated 11 months ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Library for writing text-based user interfaces☆2,006Aug 25, 2020Updated 5 years ago
- Dimensional correctness☆11Jul 13, 2025Updated 7 months ago
- A small replacement for GNU readline() for UNIX☆395May 24, 2025Updated 8 months ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 11 years ago
- netbsd libedit/editline with CMake support. upstreamed from http://thrysoee.dk/editline/☆10May 8, 2025Updated 9 months ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 12 years ago
- Marching cube on the GPU☆10Oct 1, 2012Updated 13 years ago
- Yet Another Screen Library (curses replacement for daemons and embedded apps)☆15Jan 15, 2025Updated last year
- A C preprocessor designed to be embeddable, quick, light and fully compliant to ISO Standard 9899:1999, aka ISO C99, or simply, C99☆58Mar 21, 2015Updated 10 years ago
- Simple GLSL compilation checker that uses the display driver☆26Feb 5, 2017Updated 9 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- Portable preprocessor macros to detect the target platform configuration.☆19Apr 19, 2010Updated 15 years ago
- little test driven handle library in c☆12Mar 1, 2021Updated 4 years ago
- ☆11Jun 16, 2022Updated 3 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Sep 27, 2015Updated 10 years ago
- Processing code written for teaching purposes, often data and geometry-related☆33Jul 18, 2014Updated 11 years ago
- Wavelet based surface reconstruction☆13Mar 12, 2010Updated 15 years ago
- A collection of C++ libraries and tools for games and applications.☆23Nov 7, 2020Updated 5 years ago
- C++ JSON parser and stringify☆25Jul 29, 2022Updated 3 years ago
- Terrible Brainfuck to x64 compiler developed live in an hour☆11Jun 18, 2019Updated 6 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Mar 27, 2013Updated 12 years ago
- glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.☆13Apr 15, 2024Updated last year
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.☆16Jan 22, 2026Updated 3 weeks ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 13 years ago
- Git clone of the "multicore" SVN repo on rforge.net☆12Aug 24, 2012Updated 13 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 8 years ago
- ☆29Mar 14, 2014Updated 11 years ago
- Parallel Stable Sort☆15Oct 11, 2015Updated 10 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 13 years ago
- A library for interactive command line interfaces in modern C++☆1,342Dec 22, 2025Updated last month
- 一个磁盘分区恢复软件,能够实现从被损坏了分区表的磁盘镜像中恢复出可能的分区表。☆27Jan 8, 2016Updated 10 years ago
- A small library for working with OpenGL 4☆34Jul 23, 2016Updated 9 years ago
- ☆18Jul 27, 2015Updated 10 years ago