A lightweight and efficient QuadTree usefull for game dev and collision detection
ā38Sep 16, 2019Updated 6 years ago
Alternatives and similar repositories for QuadTree
Users that are interested in QuadTree are comparing it to the libraries listed below
Sorting:
- Boom is a libGDX audio extension that brings special effects to your game. š„ā15Feb 28, 2023Updated 3 years ago
- r/roguelikedev does the complete roguelike tutorialā13Jul 22, 2018Updated 7 years ago
- Sample Gradle configurations for LibGDX for preparing and deploying release buildsā28Feb 8, 2018Updated 8 years ago
- my particle effect presetsā42Aug 25, 2017Updated 8 years ago
- SkyHussars - Combat Flight Game powered by jMonkeyā10Jan 19, 2026Updated last month
- A game for the libgdx game jam.ā17Jun 1, 2016Updated 9 years ago
- Java pathfinding framework.ā101Jan 27, 2022Updated 4 years ago
- Libgdx Community Game Jam #1ā19May 9, 2015Updated 10 years ago
- Demonstration Tutorial on using the awesome LibGDX game platform with the Spriter Runtime. Produce a multi-platform game using powerful Sā¦ā20Jan 17, 2017Updated 9 years ago
- Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDXā49Jan 29, 2026Updated last month
- Shadow mapping tutorial for LibGdxā40May 16, 2017Updated 8 years ago
- GDX Proto - a lightweight 3D engine built with libgdxā161Jun 23, 2015Updated 10 years ago
- A LibGDX VR application for android that uses the VRCamera library.ā14Aug 24, 2016Updated 9 years ago
- Rapid application development assets, resources and tools for godotā13Nov 21, 2019Updated 6 years ago
- libGDX extension providing cross-platform support for native dialogsā79Dec 31, 2019Updated 6 years ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngineā14Aug 21, 2025Updated 6 months ago
- ā16Nov 1, 2019Updated 6 years ago
- Various tools for use with LibGDXā14Jul 16, 2025Updated 7 months ago
- Quickstart template for libgdx artemis projects!ā57Aug 17, 2021Updated 4 years ago
- Super Jumper libGDX demo built using VisEditorā12May 5, 2016Updated 9 years ago
- Behavior Tree editor for gdx-aiā37Aug 29, 2021Updated 4 years ago
- ā30Nov 16, 2021Updated 4 years ago
- Community driven extension and utilities for VisUIā19May 10, 2017Updated 8 years ago
- PBR shader implementation in libgdxā16Aug 18, 2016Updated 9 years ago
- ā22Jul 8, 2014Updated 11 years ago
- LibGDX utility libraries.ā160May 26, 2021Updated 4 years ago
- A LibGDX particles showcase.ā76Feb 1, 2022Updated 4 years ago
- 3D demo game built with libGDXā181Dec 19, 2022Updated 3 years ago
- An OpenStreetMap widget for libgdxā26Oct 4, 2014Updated 11 years ago
- LibGDX based mode 7 engineā20Sep 30, 2019Updated 6 years ago
- UI framework built on top of libgdxā23Mar 2, 2021Updated 5 years ago
- libGDX post-processing visual effectsā207Jan 15, 2024Updated 2 years ago
- An alternative to libGDX's 9patch implementation.ā49Mar 30, 2022Updated 3 years ago
- A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.ā136Sep 17, 2021Updated 4 years ago
- A Gradle plugin witch automatically packs texture for a libgdx gameā23Jul 11, 2017Updated 8 years ago
- (LibGDX) Generate bitmap fonts in proportion to screen size and cache them to file.ā69Jun 8, 2016Updated 9 years ago
- A simple recreation the FF1 Battle System in java for my design patterns class.ā33Jan 7, 2014Updated 12 years ago
- GDX backend for JTransc: targeting every platform lime supports (html5, windows, linux, mac, android, ios...) (flash is wip) (consoles + ā¦ā23Aug 22, 2022Updated 3 years ago
- Investigating using ARCore preview with LibGDX. See https://medium.com/@wilkinsonclay/investigating-arcore-with-libgdx-f69b83764118 for ā¦ā56Dec 4, 2018Updated 7 years ago