allenu / YokosukaJSLinks
A functional programming-style beat-em-up game engine written in javascript
☆26Updated 7 years ago
Alternatives and similar repositories for YokosukaJS
Users that are interested in YokosukaJS are comparing it to the libraries listed below
Sorting:
- Minimalist HTML5 2D game engine☆41Updated 2 years ago
- Package your Electron games for itch.io☆32Updated 5 years ago
- HTML5 retro game engine☆40Updated 8 years ago
- Example Breakout games using small libraries/engines/templates for the js13kGames competition.☆30Updated 7 months ago
- Plugable Entity Component System for Games☆29Updated 5 years ago
- ☆67Updated 8 months ago
- Complete Pixel-Art editor with peer to peer collaboration features☆42Updated 9 years ago
- JavaScript ray casting engine for pseudo 3D games.☆29Updated 11 years ago
- The game script files for The Curious Expedition.☆87Updated 4 months ago
- mini 2D platformer bootstrap☆12Updated 4 years ago
- Meta2D is open source WebGL 2D game engine for making cross platform games.☆34Updated 4 years ago
- node-based conversation tool for games☆21Updated 10 years ago
- 2D skeletal animation tool (web application)☆51Updated 6 years ago
- Opensource framework for creating javascript retro-games. Inspired by Pico8☆39Updated 2 years ago
- Pixel Art Sprite Generator☆158Updated 3 years ago
- bottlecap - Lightweight JavaScript 2D Game Engine For Making Cross-Platform Hypercasual Games☆18Updated last year
- A mean lean Entity-Component-System library.☆57Updated 11 years ago
- HTML5 Game Editor (using Phaser)☆84Updated 10 years ago
- Prototype World Generator in Haxe+Flixel☆22Updated 10 years ago
- TileMap Editor is a fat-free tile map editor with zero dependencies and a scalable, mobile-friendly interface☆121Updated 2 years ago
- Demo using phaser with three.js and ds.oop to create a gta2 style game☆16Updated 9 years ago
- ☆16Updated 9 months ago
- Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games☆24Updated 5 years ago
- An ASCII (technically PETSCII :)) "Game Engine" for JavaScript☆19Updated last year
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆124Updated 7 years ago
- Simple & solid physics system for grid based platformers☆24Updated 2 years ago
- Just my repository for mocking and writing down basic implementations I have been thinking about.☆47Updated 8 years ago
- Craters is a modular JavaScript framework reimplemented in TypeScript for rapid HTML5 game development☆23Updated 2 years ago
- A light, fast Entity Component System in JS☆31Updated 2 years ago
- WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP☆15Updated 2 years ago