alexzhang13 / videogamebenchLinks
Benchmark environment for evaluating vision-language models (VLMs) on popular video games!
☆309Updated 5 months ago
Alternatives and similar repositories for videogamebench
Users that are interested in videogamebench are comparing it to the libraries listed below
Sorting:
- Training teachers with reinforcement learning able to make LLMs learn how to reason for test time scaling.☆347Updated 4 months ago
- OpenCoconut implements a latent reasoning paradigm where we generate thoughts before decoding.☆172Updated 9 months ago
- ☆179Updated 3 months ago
- ☆93Updated 4 months ago
- ☆85Updated 4 months ago
- This repo contains the source code for the paper "Evolution Strategies at Scale: LLM Fine-Tuning Beyond Reinforcement Learning"☆239Updated last week
- Official PyTorch implementation for Hogwild! Inference: Parallel LLM Generation with a Concurrent Attention Cache☆130Updated 2 months ago
- RLP: Reinforcement as a Pretraining Objective☆198Updated last month
- ☆152Updated 3 months ago
- GRadient-INformed MoE☆264Updated last year
- Benchmarking Agentic LLM and VLM Reasoning On Games☆205Updated 2 months ago
- The Automated LLM Speedrunning Benchmark measures how well LLM agents can reproduce previous innovations and discover new ones in languag…☆111Updated last month
- Build your own visual reasoning model☆414Updated last month
- MLGym A New Framework and Benchmark for Advancing AI Research Agents☆567Updated 3 months ago
- SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learning☆161Updated last month
- ☆93Updated last month
- rl from zero pretrain, can it be done? yes.☆280Updated last month
- Testing baseline LLMs performance across various models☆317Updated this week
- ☆125Updated 10 months ago
- EvaByte: Efficient Byte-level Language Models at Scale☆110Updated 6 months ago
- ☆221Updated 8 months ago
- Memory layers use a trainable key-value lookup mechanism to add extra parameters to a model without increasing FLOPs. Conceptually, spars…☆353Updated 10 months ago
- Code for the paper: "Learning to Reason without External Rewards"☆370Updated 4 months ago
- A Collection of Competitive Text-Based Games for Language Model Evaluation and Reinforcement Learning☆301Updated last week
- LLM/VLM gaming agents and model evaluation through games.☆789Updated last month
- ☆158Updated 6 months ago
- [ACL 2024] Do Large Language Models Latently Perform Multi-Hop Reasoning?☆80Updated 7 months ago
- Exploring Applications of GRPO☆248Updated 2 months ago
- Code and implementations for the paper "AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcemen…☆467Updated last month
- GRPO training code which scales to 32xH100s for long horizon terminal/coding tasks. Base agent is now the top Qwen3 agent on Stanford's T…☆291Updated 2 months ago