alexey-lysiuk / fmodex-zdoomLinks
FMOD Ex Programmer’s API to use with (G)ZDoom and Zandronum
☆11Updated 9 years ago
Alternatives and similar repositories for fmodex-zdoom
Users that are interested in fmodex-zdoom are comparing it to the libraries listed below
Sorting:
- DNF reimposition is a project to fix up DNF 2011 and make it fun to play.☆37Updated 2 years ago
- ☆81Updated last year
- Direct3D 11 renderer for Unreal Engine games.☆18Updated 3 years ago
- Simple proxy DLL which removes artificial resolution limit from Direct3D 7 and below.☆66Updated 3 years ago
- ☆57Updated 9 years ago
- ☆35Updated last year
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆56Updated 5 years ago
- Redneck Rampage & Duke Nukem 3D port based on EDuke32☆45Updated 5 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- A port of Team Evolves Zaero to Yamagi Quake II☆28Updated 6 months ago
- The goal of NOLF Modernizer is to help fix some long standing bugs, and update some more outdated features of the game.☆59Updated 2 years ago
- QindieGL Is Not Driver, It's Emulator: OpenGL->Direct3D9 wrapper☆96Updated 8 years ago
- OpenAL EAX Extension☆57Updated 2 years ago
- Quake 4 SDK integrated with Doom 3☆118Updated 4 years ago
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆19Updated 11 years ago
- DirectX 1-7 wrapper project for making old games run on new hardware☆81Updated 5 years ago
- A (eventual) global fix for LithTech games!☆30Updated 5 years ago
- Coop mode for dhewm3, open for everyone.☆60Updated 8 months ago
- An SDK to create Mods for dhewm3☆70Updated 7 months ago
- 'Ground Zero' for Yamagi Quake II☆51Updated last week
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆20Updated 2 years ago
- ☆19Updated 4 years ago
- Return to Castle Wolfenstein (SP/MP/ET)☆40Updated last month
- 'The Reckoning' for Yamagi Quake II☆50Updated last week
- Need for Speed: High Stakes Disassembly translated to C source code.☆49Updated 4 years ago
- SilentPatch for Far Cry (fixes water reflections not working on modern systems)☆131Updated 6 years ago
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Updated 2 years ago
- The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)☆20Updated 3 years ago
- EDGE Source Code☆77Updated 3 years ago
- An unofficial patch and SDK for Dead Rising 1 on PC☆68Updated 2 years ago