alexcrichton / splay-rsLinks
A splay tree implementation written in Rust
☆26Updated 6 years ago
Alternatives and similar repositories for splay-rs
Users that are interested in splay-rs are comparing it to the libraries listed below
Sorting:
- ☆53Updated 5 years ago
- An intrusive splay tree implementation that is no-std compatible and free from allocation and moves☆67Updated 2 months ago
- ☆40Updated 6 years ago
- An experimental asynchronous runtime based on `io-uring`.☆77Updated 4 years ago
- Hazard pointer based concurrent memory reclamation for Rust.☆30Updated 5 years ago
- ☆27Updated 10 years ago
- lonely is a no_std+alloc+no TLS task executor for the Rust async/await ecosystem, focused on minimizing cross-core synchronization overhe…☆18Updated 5 years ago
- Dynamically query a type-erased object for any trait implementation☆65Updated 2 years ago
- Cache & In-Memory optimizations for Rust, revived from the slabs of Sumer.☆30Updated 5 years ago
- Talks I've given at various conferences☆18Updated 7 years ago
- Aligned allocation for Rust☆15Updated 4 years ago
- Splay Tree based Collections (e.g., Map, Set, Heap) Library for Rust☆19Updated 2 years ago
- A crate that exposes some SIMD functionality on nightly Rust; to be obsoleted by stdsimd☆82Updated last year
- Tinkering with a more ergonomic cell abstraction☆16Updated 6 years ago
- Extra primitive types (u128, i128) for Rust.☆25Updated 4 years ago
- A safe-guarded transmute for Rust☆38Updated last year
- Automatic testing of FFI bindings for Rust☆122Updated 4 years ago
- A symbolic evaluator for MIR☆19Updated 5 years ago
- Initialization code ("crt0") written in Rust☆70Updated 3 years ago
- Synchronization primitives for lazy and one-time initialization (no_std compatible).☆34Updated 2 months ago
- Concurrent hash trie☆54Updated 4 years ago
- ☆47Updated 4 years ago
- PEG parser generator built on top of nom☆70Updated 5 years ago
- Collection of typed data structures, trait operators and aliases☆51Updated 4 years ago
- The simd optimized escape code☆54Updated this week
- A lightweight, no-std, object-safe, serialization-only framework for Rust☆97Updated 3 months ago
- A synchronization primitive for lock-free reads with one concurrent writer☆21Updated 8 years ago
- Arena allocator and a handful of useful data structures☆41Updated 5 years ago
- [DEPRECATED] Prevent false sharing by padding and aligning to the length of a cache line☆51Updated 2 years ago
- A small crate to provide space-efficient Option<_> replacements☆37Updated 3 months ago