ahodge / Game-Audio-Harmonization-TutorialLinks
Building a harmonization engine for game audio using Unity 5 and AudioKit 2.0
☆18Updated 10 years ago
Alternatives and similar repositories for Game-Audio-Harmonization-Tutorial
Users that are interested in Game-Audio-Harmonization-Tutorial are comparing it to the libraries listed below
Sorting:
- Creative Audio Programming with AudioKit and OpenFrameworks☆23Updated 7 years ago
- puredata (libpd) for unity mobile (ios,android)☆94Updated 9 years ago
- A Csound Library for Processing☆24Updated 7 years ago
- Google VR Audio SDK for Wwise☆22Updated 7 years ago
- Procedural audio generated using unity.☆60Updated 6 years ago
- An openFrameworks addon which makes it easy to work with Audio Units on OSX and iOS☆122Updated 4 months ago
- A collection of C++ libraries / utilities, with bridges to openFrameworks and Cinder (and potentially more)☆24Updated 14 years ago
- Starter Unity project with example bouncing ball and accompanying PureData syntehsis☆24Updated 8 years ago
- Easycontroller- an interface for using midi instrument in openframework and max/msp☆14Updated 2 years ago
- openFrameworks addon enabling the creation of user interfaces with integrated sound and visual feedback☆35Updated 8 years ago
- XebraCommunicator is the underlying communication package for xebra.js, which provides Web enabled communication with Max.☆13Updated 8 years ago
- A relatively complete alternative to Unity's audio engine using Pure Data and LibPD.☆72Updated 8 years ago
- Toolset for making musical applications with Unity, Max and Ableton.☆64Updated 5 years ago
- A simple Objective-C library for using OSC - forked from Figure 53's library.☆42Updated 7 years ago
- AlloSystem is a cross-platform suite of C++ components for building interactive multimedia tools and applications.☆64Updated last week
- Max MSP Rhythm Generator Inspired by the discovery of hyperuniform distributions in the disordered, jammed packing of soft spheres☆11Updated 7 years ago
- This website provides a venue for users to share open-source software and hardware haptic technology with one another. While the focus is…☆25Updated 8 years ago
- openFrameworks addon for aubio, estimates beat, onset, pitch, and a few other things☆62Updated 8 years ago
- Collection of classes for working with sound in C++.☆22Updated 8 years ago
- ableton link for openFrameworks☆36Updated 5 years ago
- (maintained) some useful application utilities including render scaling, scene management, & quad warping☆62Updated last year
- ☆42Updated 6 years ago
- GLSL Editor for Audio Plugin with JUCE Framework. [Plugin formats]VST3/AudioUnit(AU) and more...☆69Updated 10 months ago
- Minimalist audio visualizer written in C/C++ using OpenGL and RtAudio☆21Updated 9 years ago
- KuStudio - Minimalistic superstable OSC sequencer☆42Updated 5 years ago
- ofxAbletonLink is an Ableton Link addon for openFrameworks☆15Updated 8 years ago
- openFrameworks addon for polyphonic pitch detection in an audio signal☆29Updated 9 years ago
- Make a position-aware audio-walk, GPS-soundscape, local tourist guide or urban game with these Pure Data patches and authoring tool using…☆10Updated 6 years ago
- Bregman Labs’ Audiovisual Synthesis Tools☆16Updated 8 years ago
- How to use RNBO–A workshop for ADC 2022☆13Updated last year