YaLTeR / minhook-sysLinks
Rust bindings to MinHook.
☆12Updated 4 years ago
Alternatives and similar repositories for minhook-sys
Users that are interested in minhook-sys are comparing it to the libraries listed below
Sorting:
- Quick & dirty Rust sigscanning crate☆23Updated 3 years ago
- Memory library for rust☆30Updated last year
- A directx9 renderer for imgui-rs☆20Updated 2 years ago
- From-Scratch Source Engine game client emulator in Rust. Research project. Working, but in progress.☆34Updated last month
- Egui DirectX9, DirectX10, DirectX11 Renderers and Win32 Input Handler☆12Updated 2 years ago
- D3D9 backend for egui.☆43Updated 4 months ago
- A cross-platform detour library written in Rust☆179Updated this week
- CS:GO Cheat written in Rust☆69Updated 3 years ago
- Tool for Tool assisted Speedruns for the game Refunct☆32Updated 3 weeks ago
- A Rust wrapper for the MinHook library☆43Updated last month
- A game-hacking library for rust.☆99Updated last year
- user-friendly linux memory debugging library☆55Updated 4 years ago
- CS:GO "Cheat" written in Rust.☆23Updated 6 years ago
- Toy game engine - Also known as dreieck.exe☆47Updated this week
- Interact with C++ virtual method tables from Rust☆45Updated 4 years ago
- Rust backend to hook egui into opengl games.☆28Updated 6 months ago
- A little library to make memory injections more easy.☆44Updated 2 years ago
- A videogame overlay framework written in Rust, supporting DirectX and OpenGL☆285Updated 3 months ago
- Rust stdlib-less internal base for source engine games☆30Updated 2 years ago
- A cross platform memory hacking library written in Rust aimed at cheat development.☆72Updated 2 years ago
- Easily edit process memory through dynamic scripts☆12Updated 5 months ago
- a tiny crate that empowers your game hack experience☆194Updated 3 months ago
- rust memory library☆17Updated 5 months ago
- ☆14Updated 4 months ago
- Java decompiler written in Rust with a focus on performance☆30Updated 2 years ago
- Open source `steamclient.dll` replacement in C++☆41Updated 5 years ago
- A cross-platform, hackable and future-proof reimplementation of In-Game Scaleform HUD in CS:GO using Panorama. Written using C, C++ and J…☆89Updated 3 years ago
- Universal Windows library for discovering common render engines functions. Supports DirectX9 (D3D9), DirectX10 (D3D10), DirectX11 (D3D11)…☆32Updated 7 months ago
- A windows dll injection library written in rust.☆201Updated 2 months ago
- A Cython Embed of Broma from Geode Used for Parsing Broma Files and Generating code.☆10Updated 4 months ago