XiaoxiaoGuo / rcdqn
This repository contains the source code of the EMNLP 2020 paper Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehension with Reinforcement Learning.
☆20Updated 4 years ago
Alternatives and similar repositories for rcdqn:
Users that are interested in rcdqn are comparing it to the libraries listed below
- [ICLR 2022 Spotlight] Multi-Stage Episodic Control for Strategic Exploration in Text Games☆14Updated 3 years ago
- ☆20Updated 3 years ago
- Solving reinforcement learning tasks which require language and vision☆32Updated last year
- ☆32Updated 3 years ago
- ☆36Updated 8 months ago
- Experiment code for the ICLR 2020 paper "RTFM: Generalising to New Environment Dynamics via Reading".☆38Updated 3 years ago
- Learning with latent language☆50Updated 3 years ago
- Goal driven language generation using knowledge graph A2C agents☆60Updated 5 years ago
- Template-DQN and DRRN agent implementations☆22Updated last year
- The InterScript dataset contains interactive user feedback on scripts generated by a T5-XXL model.☆11Updated 3 years ago
- ☆37Updated 7 months ago
- WMG agent☆35Updated last year
- Systematic generalization test for CLEVR☆15Updated 5 years ago
- Measuring compositionality in representation learning☆73Updated 5 years ago
- Reproducing the reinforcement learning models used in "Emergence of Linguistic Communication from Referential Games with Symbolic and Pix…☆12Updated 6 years ago
- On the pitfalls of measuring emergent communication☆34Updated 6 years ago
- BabyAI++: Towards Grounded language Learning beyond Memorization, ICLR BeTR-RL 2020☆25Updated 4 years ago
- Implements the Messenger environment and EMMA model.☆23Updated last year
- Official code for "Can Wikipedia Help Offline Reinforcement Learning?" by Machel Reid, Yutaro Yamada and Shixiang Shane Gu☆104Updated 2 years ago
- Automatically Composing Representation Transformations as a Means for Generalization☆24Updated 5 years ago
- Super fast implementations of common benchmark text world games☆46Updated 2 weeks ago
- Implementation of Grounded Language Learning in a 3D Simulated World (DeepMind)☆34Updated 7 years ago
- Nethack Learning Environment Wrapper for Language Interface☆36Updated last year
- Question Answering with Interactive Text (QAit), code for EMNLP 2019 paper "Interactive Language Learning by Question Answering"☆44Updated 5 years ago
- Code repository for On the interaction between supervision and self-play in emergent communication (ICLR 2020)☆16Updated 5 years ago
- This repository contains the code used for Ordered Memory paper☆29Updated 5 years ago
- ReaSCAN is a synthetic navigation task that requires models to reason about surroundings over syntactically difficult languages. (NeurIPS…☆20Updated 3 years ago
- ☆29Updated 3 years ago
- A2C for GVG-AI☆21Updated 6 years ago
- Reward Learning by Simulating the Past☆44Updated 5 years ago