Wireframe-Magazine / Code-the-Classics
Assets from Code the Classics
☆539Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for Code-the-Classics
- The code for my "Making games with PyGame" series for Raspberry Pi's The MagPi.☆85Updated last year
- A zero-boilerplate games programming framework for Python 3, based on Pygame.☆538Updated 7 months ago
- Atari 8-bit computer and 5200 console emulator☆353Updated last month
- RetroFlag Pi-Case Safe Shutdown☆716Updated last year
- Conversion of the RetroPie Wiki to mkdocs, using the material theme☆120Updated 2 weeks ago
- Example code, assets, and more from Code the Classics Volume II☆26Updated last week
- Tutorial code for Pygame Zero☆78Updated 5 years ago
- PinMAME - Pinball Multiple Arcade Machine Emulator☆188Updated this week
- Javascript BBC micro emulator☆352Updated this week
- Assets from Code the Classics Volume 1☆30Updated last year
- A demo project for the tutorial section of the development enviornment episode.☆111Updated last year
- Visual Pinball☆568Updated this week
- Classic ZX Spectrum game "The Great Escape" rewritten in portable C☆115Updated 10 months ago
- A bare metal Commodore 64 emulator for the Raspberry Pi with true 50hz/60hz smooth scrolling, low input latency and better audio/video sy…☆491Updated 3 months ago
- Code for my book "micro:bit for the Mad Scientist"☆24Updated 4 years ago
- Picade HAT input daemon and setup script☆65Updated 5 months ago
- ☆22Updated 5 years ago
- Optimized Amiga emulator for Linux/macOS☆660Updated this week
- Projects and assets from Wireframe #61☆19Updated 2 years ago
- A simple module for writing text adventure games in python.☆70Updated 5 years ago
- A DMD renderer for Visual Pinball original tables.☆62Updated 8 months ago
- Boulder Caves - a Boulder Dash (tm) clone in pure python (including level editor)☆34Updated 2 years ago
- A Fork of Emulation Station for RetroPie. Emulation Station is a flexible emulator front-end supporting keyboardless navigation and custo…☆864Updated 2 months ago
- A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.☆329Updated 2 months ago
- The next evolution of GPioneer! Create virtual gamepads with your GPIO pins!☆138Updated last month
- Table patches for VPX Standalone☆34Updated 2 weeks ago
- Simple interactive BASIC interpreter written in Python☆173Updated 3 weeks ago
- This is a starter kit for developing Nintendo Entertainment System games using 6502 Assembly language☆72Updated 2 years ago
- 'Oregon Trail' as Printed in the May/June 1978 Edition of Creative Computing Magazine☆58Updated 6 years ago