TrippW / onitamaLinks
A computer version of the board game Onitama. This is not affiliated with the publisher, designer, or owner of Onitama. Contains an AI using the alpha-beta pruning method of the minimax algorithm. Different difficulties avaialbe. Handles 0,1, or 2 players. If you like this, please consider buying the physical board game!
☆29Updated 7 years ago
Alternatives and similar repositories for onitama
Users that are interested in onitama are comparing it to the libraries listed below
Sorting:
- A 3D tribute to the greatest console game of all time, the Legend of Zelda.☆352Updated 8 years ago
- The python libtcod roguelike tutorial, with good coding practices kept in mind from the beginning.☆101Updated 6 years ago
- Hearthstone card game engine library☆39Updated 6 years ago
- Haskell implementation of Magic: The Gathering☆113Updated 4 years ago
- The repository for the Coding Cookies "Building a Roguelike in Javascript" tutorial series.☆98Updated 12 years ago
- Sleeping Beauty: a game created for the 7-day Roguelike 2014 challenge. Coffeebreak length.☆144Updated 4 years ago
- Procedural universe space exploration game (prototype).☆46Updated 10 years ago
- Live SSBM stats from video streams☆22Updated 8 years ago
- A roguelike micro-framework for JS beginners☆91Updated 8 years ago
- Magarena is a single-player fantasy card game played against a computer opponent.☆439Updated 2 years ago
- Procedural pixelart generator in the browser☆113Updated 3 years ago
- Frontend code for mtgoncurve.com☆17Updated 10 months ago
- Race for the Galaxy AI☆185Updated 3 years ago
- A simple and elegant ray tracer.☆14Updated last year
- Computer Vision project to detect Magic: The Gathering (TM) playing cards☆133Updated 3 years ago
- Over 100 Phrases for use in Video Games. License : CC-BY☆34Updated 10 years ago
- Some numerical optimization methods implemented in Haskell☆47Updated 5 years ago
- A collection of calculations for the game Magic: the Gathering☆93Updated last year
- Salvia - Modular Haskell HTTP server.☆24Updated 15 years ago
- Fantasy Worlds Procedurally Generated☆188Updated 7 years ago
- Data management utilities for creating Magic the Gathering cards with neural networks.☆166Updated 2 years ago
- Chess Engine written in Haskell☆15Updated 7 years ago
- Experiments with wang-like tiles☆158Updated 4 years ago
- Fork of Crittermound☆38Updated 4 years ago
- 7 Day Roguelike Challenge 2017 entry☆10Updated 8 years ago
- Tetris game written in Haskell using ncurses☆72Updated 6 years ago
- Star Wars Miniature - The GitHub Game Off 2012 submission☆109Updated 11 years ago
- A small game that builds itself while played.☆57Updated 5 years ago
- Choba is an experimental interactive storytelling engine written in JavaScript. It is intended for choice-based interactive fiction (IF),…☆26Updated 9 years ago
- An interactive story language in JavaScript inspired by Inkle’s Ink☆83Updated 3 weeks ago