Treeki / MarioUnmaker
simple viewer for level files from Super Mario Maker
☆43Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for MarioUnmaker
- Inject GBA roms into alldata.bin☆20Updated 8 years ago
- Homebrew PICA200 shader assembler☆71Updated 11 months ago
- Disassembly of the Game Boy Advance BIOS☆56Updated last year
- Toolchain to build Yoshi's Island from source code☆23Updated 3 years ago
- A super mario 3d land level editor☆45Updated 7 years ago
- An OpenGL implementation for (N)3DS☆42Updated 8 years ago
- Editor for New Super Mario Bros. Wii data files☆66Updated 11 years ago
- A text editor for The Legend of Zelda: Ocarina of Time.☆17Updated 8 years ago
- Custom powerups on Super Mario World☆35Updated 3 years ago
- A tool written to extract sequences and banks from BCSAR and BFSAR sound archives.☆22Updated 9 years ago
- Disassembly of Legend of Zelda: Ocarina of Time Master Quest (debug)☆45Updated 6 years ago
- Matrix Memory dumping via GBA☆49Updated 2 years ago
- ☆42Updated 3 years ago
- SDL 3DS port☆36Updated 8 years ago
- JAudio Engine Emulator / Gamecube BMS player☆31Updated 2 months ago
- Paper Mario: The Thousand Year Door Decompilation☆66Updated last year
- GBA BIOS Dumping Tool☆42Updated last year
- Fork of Audacity with GameCube DSPADPCM import/export☆32Updated 6 years ago
- Nintendo DS & GameBoy Advance Sound System☆26Updated last week
- OpenGL wrapper for GX on WII or Gamecube☆26Updated 9 years ago
- A collection of SD redirect patches for 3DS games☆75Updated 6 years ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆32Updated 5 years ago
- Place to link research into various games☆19Updated 3 years ago
- Nintendo LZ compression/decompression tools☆66Updated 10 years ago
- Experimental level editor for Super Mario Odyssey (EditorCore plugin)☆80Updated last year
- set of tools used to disassemble and assemble shader code for DMP's MAESTRO shader extension used in the 3DS's PICA200 GPU☆43Updated 9 years ago