Subject-Team / SLib
Subject Library: Useful Codes For GDScript, Improve your code with best ready-made functions!
☆13Updated this week
Alternatives and similar repositories for SLib
Users that are interested in SLib are comparing it to the libraries listed below
Sorting:
- Eye Dropper is a shader for Godot (using gdshader language) that allows performing color palette swapping in an intuitive way.☆18Updated last month
- Kenney's particle pack, packaged for quick use in Godot☆65Updated 4 years ago
- 🌏: Godot Dungeon free resources (terrain & roguelike generation)☆24Updated 4 months ago
- A library of AI algorithms (DQN, CNN, Minimax, NEAT, QTable) written natively in GDscript.☆63Updated 2 months ago
- Create basic rooms for your 3D by controlling some parameters and speeding up the process of integrating single rooms into your world☆38Updated 3 weeks ago
- Addon that allows to use Emojis in your Godot project☆44Updated 5 months ago
- Implementation of character upgrades: modifiable lists of response actions, and blocks of stat modifications.☆37Updated 8 months ago
- Procedural infinite world map example for Godot 4☆59Updated 11 months ago
- ☆22Updated 2 months ago
- Effortlessly simulate health and damage for entities within your video game.☆5Updated last year
- Go back in time, in Godot.☆25Updated 6 months ago
- ☆32Updated last year
- An FPS multiplayer template for Godot so you don't have to start from scratch☆40Updated last month
- Localization editor plugin for Godot Engine 4.+☆23Updated 2 years ago
- UI library for Supabase in Godot Engine☆34Updated 3 years ago
- ☆64Updated 4 months ago
- Locker is a plugin for Godot that provides a quick and scalable way to save and load data using different strategies, with JSON and encry…☆31Updated 3 weeks ago
- A multi-party project management plug-in for Godot Engine 3.x☆33Updated 3 years ago
- This is a wave function collapse inplementation for godot in C#.☆31Updated 5 months ago
- Godot Engine addon to manage RPG databases☆29Updated 3 years ago
- ☆32Updated last year
- A collection of high level multiplayer nodes that handshake between the authority and remote peers to prevent sending data to peers that …☆25Updated 3 months ago
- A simple system for easily implementing camera shake in your Godot projects.☆19Updated 4 months ago
- Split your Godot project's logic into components (little pieces of code) to better maintenance☆90Updated 5 months ago
- a asset browser for local assets☆20Updated 5 months ago
- A control node capable of hiding and revealing its children by folding and unfolding.☆83Updated 5 months ago
- JSON Serialization & Deserialization support for all variant types, and support for objects with property injection from JSON☆35Updated 5 months ago
- A library of the MVVM pattern for Godot☆38Updated 3 months ago
- ☆51Updated last year
- Procedural mesh fragmentation algorithm for Godot 4.2☆23Updated 4 months ago