SnpM / FastCollections
Custom collections with optimizations at the cost of safety
☆17Updated 7 years ago
Alternatives and similar repositories for FastCollections:
Users that are interested in FastCollections are comparing it to the libraries listed below
- Google Protobuf C# & lua generator with Unity3d☆26Updated 4 years ago
- 反编译的TrueSync代码☆23Updated 5 years ago
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆49Updated 2 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆36Updated 4 years ago
- a path find for tilebase game in unity☆34Updated 5 years ago
- ☆29Updated 8 years ago
- 四叉树管理大场景☆52Updated 6 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- Visual story/dialog editor for my long-term game project.☆31Updated 4 years ago
- 非常简单的GPU蒙皮动画实现,支持GPU-Instancing☆38Updated 6 years ago
- Provides a NonGC BetterList For NGUI☆18Updated 6 years ago
- SVN tool to use inside Unity☆12Updated 5 years ago
- 视野遮挡渲染☆30Updated 7 years ago
- DOTS 1.0 Producive PathFinding by NavMeshQuere☆15Updated last year
- PolyMesh Image,TP Atlas etc☆15Updated 5 years ago
- ☆14Updated 5 years ago
- Unity3D table data parse about csv , xml , json , ini .☆20Updated 6 years ago
- ☆16Updated 6 years ago
- Unity常用的UI工具☆18Updated 2 years ago
- 🎡 learn from unity-assetbundlegraphtool ,create graph for unity☆25Updated 6 years ago
- 大批量模型渲染☆20Updated last year
- Urp2d☆26Updated 3 years ago
- 一个很简单的UI框架,使用Addressable加载和对象池存取☆23Updated 4 years ago
- This is just a test project to understand how to create a deterministic lockstep framework for a simplified RTS☆23Updated 8 years ago
- a tool for unity engine to find unused assets☆34Updated 6 years ago
- ☆28Updated 9 years ago
- Script for Unity3D, unpause Unity3D animations or particles when set Time.timeScale = 0.☆14Updated 11 years ago
- This repo now lives in GameBuildingBlocks/PerfAssist☆26Updated 6 years ago
- 将UI的Psd文件转换成UGUI/NGUI预设☆19Updated 7 years ago