IIR Hilbert filter: short, dependency-free, header-only C++
☆54Jan 20, 2026Updated 9 months ago
Alternatives and similar repositories for hilbert-iir
Users that are interested in hilbert-iir are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code to accompany the ADC24 talk☆80Aug 21, 2025Updated last year
- High-performance 2x resampling☆11Sep 12, 2026Updated last month
- Surge filters as a GPL3 library☆34Oct 13, 2026Updated 3 weeks ago
- GitHub mirror of Signalsmith Audio's C++ DSP support library☆280Oct 20, 2026Updated 2 weeks ago
- GitHub mirror of our basic C++ plotting library☆68Jan 18, 2026Updated 9 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Build audio plug-ins in Rust and TypeScript☆17Jun 1, 2026Updated 5 months ago
- A collection of basic effects, available as open-source (MIT) C++ classes.☆120Sep 30, 2026Updated last month
- Surge waveshapers as a GPL3 library☆29Feb 25, 2026Updated 8 months ago
- Chowdhury DSP Wave Digital Filters Library☆197Jul 3, 2026Updated 4 months ago
- ☆18Sep 7, 2025Updated last year
- Example code to accompany the ADC 2021 presentation: Let's Write A Reverb☆240Nov 15, 2021Updated 4 years ago
- Re:Nooice☆13Oct 11, 2025Updated last year
- Docker based DSP learning/Experimentation Environment☆16Oct 8, 2022Updated 4 years ago
- A pitch-shifter example using the Bungee library☆27Jul 23, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Signalsmith Linear: header-only helpers for some common things we need☆30Updated this week
- A reverb that uses the raytrace algorithm for the early reflections☆12Jun 26, 2021Updated 5 years ago
- Faster Non-Integer Sample Rate Conversion☆38Jul 12, 2021Updated 5 years ago
- A small and (reasonably) fast FFT library☆36Dec 20, 2020Updated 5 years ago
- A companion repo for my Audio Developer Conference 2023 talk entitled "Bug-free audio code: leverage simple DSP principles to write rock-…☆12Nov 14, 2023Updated 2 years ago
- Plot library for the JUCE Framework☆88Oct 18, 2026Updated 2 weeks ago
- A header only ready to include mirror of the HIIR library by Laurent De Soras, an oversampling and Hilbert transform library in C++, with…☆48Nov 1, 2021Updated 5 years ago
- A simple vocoder☆24Nov 15, 2021Updated 4 years ago
- C++ classes for an IIR look-ahead limiter implementing cascaded exponential smoothers for low-distortion peak limiting and maximisation.☆32Aug 13, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Look-ahead IIR stereo limiter☆21May 12, 2022Updated 4 years ago
- Algorithmic reverb VST using FDN's☆45Sep 10, 2018Updated 8 years ago
- C++ Math Approximations☆40May 20, 2026Updated 5 months ago
- Declarative audio plug-ins in C++☆28Jul 19, 2021Updated 5 years ago
- Matlab Code for Schlecht, S., Alary, B., Välimäki, V., Habets, E. (2018). Optimized velvet-noise decorrelator Proc. Int. Conf. Digital Au…☆15Mar 9, 2020Updated 6 years ago
- My Personal Collection of Modules for use with the Juce Audio Application Framework.☆21Sep 14, 2020Updated 6 years ago
- An easy to use crate for resampling at a fixed ratio☆10Sep 22, 2025Updated last year
- CLAP-first audio plugin in Rust using clap-wrapper☆13May 18, 2025Updated last year
- A JUCE-module-formatted c++ library containing a variety of useful classes and APIs for building audio plugins and other applications wit…☆20Sep 10, 2025Updated last year
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Various C++ utilities we have collected for cross product use☆10Jun 20, 2026Updated 4 months ago
- C++ implemention of "High-Order Digital Parametric Equalizer Design" by Sophocles J. Orfanidis☆18Jun 10, 2018Updated 8 years ago
- Implementation of Parametric Spring Reverberation Effect (Välimäki et al.) in Matlab☆12Feb 18, 2018Updated 8 years ago
- JUCE module with utilities for ChowDSP☆375Oct 22, 2026Updated last week
- Experimenting with delay lines using bucket-brigade device emulation☆20Mar 21, 2021Updated 5 years ago
- Audio convolution algorithm in pure Rust for real time audio processing☆47Aug 11, 2026Updated 2 months ago
- Rust hosting library for VST2/3 and CLAP.☆15Aug 19, 2026Updated 2 months ago