SeloSlav / 2d-multiplayer-survival-mmorpgLinks
A comprehensive 2D open-world survival game built with React, Vite, and SpacetimeDB. Designed for developers who want to build real-time multiplayer survival games with persistent world state, customizable characters, and rich crafting mechanics.
☆96Updated this week
Alternatives and similar repositories for 2d-multiplayer-survival-mmorpg
Users that are interested in 2d-multiplayer-survival-mmorpg are comparing it to the libraries listed below
Sorting:
- create small 3d worlds and share/edit with your community☆36Updated 7 months ago
- Use Retro Diffusion's API to create tilesets from two textures☆20Updated 9 months ago
- A lightweight 3D web-based multiplayer starter kit using Three.js, React, and SpacetimeDB. Build interactive multiplayer experiences with…☆268Updated 9 months ago
- 2D MMO Game Engine built using the Bun runtime from the ground up☆34Updated this week
- Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The prim…☆39Updated 5 months ago
- A repository for useful SpacetimeDB examples☆22Updated 3 months ago
- The SpacetimeDB SDK for TypeScript/JavaScript clients☆67Updated 4 months ago
- An MCP server for creating 2D/3D game assets from text using Hugging Face AI models.☆109Updated 10 months ago
- ☆119Updated this week
- The SpacetimeDB SDK for Python clients☆31Updated last year
- A Godot plugin wrapping around the C# SpacetimeDB client, easier binding generation and callbacks from a singleton autoload node.☆17Updated 10 months ago
- RetroDiffusion API examples☆87Updated this week
- ☆21Updated 2 months ago
- An open source implementation of a minecraft server written in rust running on SpacetimeDB☆111Updated last year
- A prompt management, versioning, testing, and evaluation inference server and UI toolkit. Provider agnostic and OpenAI API compatible.☆118Updated 7 months ago
- ☆48Updated this week
- A simple graph-based procedural dungeon generator.☆72Updated 3 months ago
- One from scratch browser built by one human and one agent, working hand in hand☆169Updated this week
- A Model Context Protocol server that provides browser automation capabilities using Playwright and Deno 2.☆12Updated last year
- A stater template for building Discord activities ⚽️☆50Updated last year
- AI-Generated Courses, Lessons, Activities, & Podcasts from any resource.☆34Updated 7 months ago
- ☆50Updated last year
- ☆51Updated last month
- A self-hostable game backend - the easiest way to integrate authentication, stats, leaderboards and (so much) more into your game☆78Updated this week
- An example project for demonstrating the usage of GodotJS☆26Updated last month
- An MCP for Godot that lets you create and edit games in the Godot game engine with tools like Claude☆433Updated 10 months ago
- A proof-of-concept (POC) real-time document store built on Cloudflare Workers and Durable Objects. Blaze provides a Firestore-like API fo…☆26Updated 5 months ago
- ☆25Updated last year
- An LLM experiment where we give them virtual beings to take care of. This is actively being worked on, and only ready for an initial test…☆19Updated 5 months ago
- Playwright for terminal user interfaces☆204Updated this week