SaphireLattice / noita_unicorn
A mess of an util for Noita stuff - can unpack data.wak
☆14Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for noita_unicorn
- A tool to capture a Noita world as a huge image☆66Updated last month
- Hanna is a game engine for creating Choose Your Own Adventure games.☆75Updated last year
- A tool to generate LC/AP formulas for a given seed in Noita.☆29Updated last year
- The Noita cheat gui mod, now in its own repo☆68Updated last year
- LC & AP recipe generator☆13Updated 5 years ago
- Websocket based API to Noita☆24Updated 4 years ago
- A set of scripts / modules to kick start your C# Godot 3.x game.☆61Updated last year
- Git repo and bug tracker for SkyOfSteel☆42Updated 4 years ago
- Processes images with inconsistent spacing to produce fixed size or tightly packed spritesheets.☆82Updated 6 years ago
- tools for exporting godot projects via Github Actions☆26Updated last year
- ☆28Updated 5 years ago
- Noita-compatible non-conformant XML parser written in Lua☆11Updated 10 months ago
- Mechanics and models for queer 2D building, crafting, and narrative sandbox games.☆15Updated 2 years ago
- C# Version of Your First Game Tutorial☆16Updated 6 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated 6 years ago
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆16Updated 5 months ago
- [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines☆47Updated 10 months ago
- The core code responsible for managing a player’s progress through a turn-based adventure in Soda Dungeon 2☆36Updated 3 years ago
- A C# abstraction on top of Godot's input events that makes life just a little bit easier☆10Updated 6 years ago
- Godot Multiplayer Demo using the Client Server Architecture☆16Updated 3 years ago
- Application scaffolding and utility functionality for Godot games.☆28Updated last year
- Godot Engine – Multi-platform 2D and 3D game engine☆33Updated 5 years ago
- ☆14Updated 4 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated last year
- Debug watermark scene for Godot Engine projects☆13Updated 4 years ago
- A inventory system being made in Godot 4 C# for future games☆30Updated last month
- CryoFall game source code including Core and Editor packages.☆56Updated 2 years ago
- Development tools for S&box☆13Updated 2 years ago
- VS Code extension that provides autocompletion for the Factorio API☆25Updated last year