A Touhou doujin STG game.
☆16Mar 17, 2019Updated 7 years ago
Alternatives and similar repositories for THXYY
Users that are interested in THXYY are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Open implementation of japnese fighting game "Touhou 12.3"☆31May 29, 2015Updated 11 years ago
- 乘风龙王的代码库(c++)☆12Jan 5, 2026Updated 5 months ago
- Multiplayer Touhou STG on browser☆10Dec 26, 2017Updated 8 years ago
- A software renderer.☆17Sep 4, 2021Updated 4 years ago
- Rich Presence GeForce NOW for Discord. Automatically show your games as real presence on Discord. Detect games on Discord using GeForce N…☆64Jun 23, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- The Legend of Zelda: Breath of the Wild - Class Library☆13May 3, 2017Updated 9 years ago
- LuaSTG-x is a multi-platform game engine.☆110Aug 14, 2025Updated 10 months ago
- Pocket sized Altair 8800 clone, with blinking lights.☆11Nov 26, 2021Updated 4 years ago
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago
- Source code mirror of www.kbdbabel.org keyboard protocol converters for reference purpose. Got from CVS repository: kbdbabel.cvs.sourcef…☆11Oct 27, 2018Updated 7 years ago
- Editor tool to compile unity's shader's into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline…☆14Jun 27, 2022Updated 4 years ago
- Dynamic tree paper and resources☆18Jul 23, 2023Updated 2 years ago
- ☆14Jul 2, 2020Updated 5 years ago
- ☆18May 14, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is a project to implment dynamic GI in unity URP☆15Mar 16, 2023Updated 3 years ago
- ☆16Aug 20, 2020Updated 5 years ago
- ☆13Jul 10, 2023Updated 2 years ago
- Simple example for using Crytek Sponza in Unity☆36Nov 2, 2017Updated 8 years ago
- New Threshold Miku Customizer☆41Feb 4, 2023Updated 3 years ago
- Information regarding the WeyTec MK06☆14May 11, 2019Updated 7 years ago
- ☆12Aug 9, 2015Updated 10 years ago
- Rendering on quarter size's 2X MSAA target, and reconstruct frame after rendering.☆13Dec 3, 2019Updated 6 years ago
- ☆15Aug 8, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Vanilla S.T.A.L.K.E.R. Clear Sky Engine☆11Jun 8, 2022Updated 4 years ago
- A reverse-engineered version of ShitpostBot 5000☆30Jul 27, 2022Updated 3 years ago
- Programming an RTS Game With Direct3D☆16Jan 20, 2020Updated 6 years ago
- AdobeAllInOne is a comprehensive suite of creative software tools developed by Adobe. It includes a range of applications for design, pho…☆24Apr 9, 2024Updated 2 years ago
- Honkai Impact 3rd shader for MMD☆13Feb 29, 2024Updated 2 years ago
- Website for the Rendering Massive Virtual Worlds course at SIGGRAPH 2013☆18Jul 29, 2013Updated 12 years ago
- PCB replacement for the Commodore PSU 902503-06☆13Apr 13, 2026Updated 2 months ago
- インスタントラジオシティ。VPLを発射する。☆18Feb 19, 2014Updated 12 years ago
- A reboot of the 80's Microwriter accessible chord keyboard done using an Arduino☆19May 14, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- RTS tutorial project for Lockstep Framework☆18May 12, 2019Updated 7 years ago
- ☆17Jun 6, 2021Updated 5 years ago
- Quake Essentials. Better than what a licencee of id would get in 1996. For even more goodness to base your game off of, see https://githu…☆16Mar 21, 2022Updated 4 years ago
- ☆14Nov 3, 2023Updated 2 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆20Aug 22, 2022Updated 3 years ago
- A custom editor in Unity to handle texture gradients☆13Jun 22, 2019Updated 7 years ago
- Pe多功能信息处理插件☆47Sep 28, 2020Updated 5 years ago