RedHaze / speedrun-demo-record-unifiedView external linksLinks
Speedrun demorecord plugin for Source Engine games unified as a single Visual Studio solution.
☆11Feb 2, 2021Updated 5 years ago
Alternatives and similar repositories for speedrun-demo-record-unified
Users that are interested in speedrun-demo-record-unified are comparing it to the libraries listed below
Sorting:
- Used to parse source demos.☆33Feb 10, 2026Updated last week
- A LiveSplit Auto-Splitter which adds automated timer function support for Source Engine games and mods; along with related features.☆11Aug 19, 2025Updated 5 months ago
- This was once just a plugin to prevent game unpausing.☆102Feb 2, 2026Updated 2 weeks ago
- HL2 speedrunning mod with ghost capabilities.☆26Jun 18, 2022Updated 3 years ago
- Blamod Reborn Acrhive. See the link instead.☆13Oct 10, 2023Updated 2 years ago
- A simple Discord bot written in Rust.☆11Aug 17, 2018Updated 7 years ago
- GoldSrc demo parser written with fp-ts.☆13Apr 20, 2024Updated last year
- Adrenaline Gamer Half-Life Mod☆12Nov 19, 2023Updated 2 years ago
- Fastest video recording and TAS tools for Half-Life & mods.☆62Jan 7, 2026Updated last month
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆19Jan 11, 2022Updated 4 years ago
- A mod loader for Portal 2☆13Jul 6, 2023Updated 2 years ago
- ☆18Jan 27, 2024Updated 2 years ago
- A rather successful attempt at adding TAS functionality for Quake☆18Nov 29, 2023Updated 2 years ago
- BMOD - Extended Physics Module☆17Jan 5, 2015Updated 11 years ago
- Half-Life demo format parser using nom.☆24Jul 20, 2022Updated 3 years ago
- OpenStreetMap to Valve Map Format converter☆25Jul 27, 2024Updated last year
- Speedrun plugin for Source Engine games.☆44Jan 10, 2021Updated 5 years ago
- ☆23Jan 30, 2026Updated 2 weeks ago
- Scripts to turn Minecraft worlds into GoldSrc maps☆32Feb 4, 2024Updated 2 years ago
- Quake engine mod targeted for speedrunning☆75Jan 31, 2026Updated 2 weeks ago
- A simple-to-use set of Portal 2 config files for speedrunning with SAR.☆36Jan 17, 2026Updated last month
- LiveSplit component for Source engine games☆35Dec 20, 2021Updated 4 years ago
- Tools for Playstation 2 Half-Life port☆44Jan 27, 2022Updated 4 years ago
- Scripts for GoldSource, mainly for speedrunning purposes.☆37Sep 29, 2021Updated 4 years ago
- A complete list of GoldSrc versions, build dates, including original binaries!☆42Feb 3, 2024Updated 2 years ago
- A program to quickly compile PC-98 .MML file using PMDDotNet and play it on FMPlayer☆13Mar 4, 2024Updated last year
- A modular buildsystem for injecting code into GameCube and Wii games!☆11May 7, 2019Updated 6 years ago
- The Main Code Repro☆10Apr 19, 2025Updated 9 months ago
- A crate to help you fetch and serve WebFinger resources☆10Nov 13, 2022Updated 3 years ago
- Portal 2 tournament framework☆13Feb 7, 2026Updated last week
- Half-Life 2 Deathmatch Bug fixes (HL2DM Bug fixes)☆10Nov 17, 2024Updated last year
- Dev-tool (UNMAINTAINED) that demonstrates on client-side true position of the hitboxes calculated by server. See https://github.com/Gar…☆41Nov 19, 2024Updated last year
- Adrenaline Gamer Half-Life Mod☆45Sep 5, 2016Updated 9 years ago
- Half-Life PlayStation 2 map converter☆41Sep 15, 2022Updated 3 years ago
- Setup Ghidra environment for GitHub Actions☆16Feb 2, 2026Updated 2 weeks ago
- A Pretty Printer, based on Philip Wadler's "A prettier printer". But heavily modified to be efficient in a strict language.☆19Mar 20, 2021Updated 4 years ago
- Motorola 68k architecture support for binary ninja☆12Jun 7, 2022Updated 3 years ago
- Addon for importing levels from the Prince of Persia sands trilogy into Blender☆13Sep 12, 2024Updated last year
- Precompile Mithril views which use JSX into JavaScript☆14May 11, 2015Updated 10 years ago