Rectus / destinations_range
Custom SteamVR Home environments - Source files
☆21Updated 3 years ago
Alternatives and similar repositories for destinations_range:
Users that are interested in destinations_range are comparing it to the libraries listed below
- Some tools that I use to port source maps to Unity.☆31Updated 2 years ago
- Automates the creation of a Half Life Alyx standalone SDK☆54Updated 5 years ago
- Extends SteamVR screenshot functionality☆38Updated 7 months ago
- openvr module for garry's mod☆131Updated last year
- OpenVR Advanced Settings Dashboard Overlay☆35Updated 6 years ago
- ☆13Updated 8 years ago
- Placeholder FGD☆33Updated 4 years ago
- SteamVR overlay widgets☆24Updated 3 years ago
- An anti-cable-twisting management utility for SteamVR.☆87Updated 3 years ago
- Import-Export > SourceEngine MDL [Blender 2.79]☆62Updated 3 years ago
- ☆165Updated 6 years ago
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 4 years ago
- ☆35Updated last year
- ☆14Updated 7 years ago
- The source content used for creating ApertureVR, a mod for Half-Life: Alyx.☆14Updated 3 years ago
- A collection of assets and tools that I used to distribute through Patreon exclusively. As my time on patreon has come to an end, I am re…☆29Updated 3 years ago
- Download all of your (public) steam screenshots☆49Updated 2 years ago
- ☆24Updated 3 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆84Updated 2 years ago
- Quixel Megascans Bridge export plugin for Source 2.☆11Updated 3 months ago
- A shader for Unity providing cel-shading. (Forward rendering)☆44Updated this week
- Multiplayer mod for Half-Life: Alyx running on Windows.☆41Updated 3 years ago
- Creating 2D-VR hybrid apps☆13Updated last year
- A tool to merge bones, along with associated vertex groups, for quickly reducing the amount of bones in 3D models☆32Updated 3 months ago
- Roomscale VR Humanoid Motion Capture☆50Updated 5 years ago
- Import-Export > Source Engine texture import☆18Updated 6 years ago
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- Okano's Unity Shaders. Big mishmash of reworked, original, and mixed shaders.☆42Updated 6 years ago
- A automation editor script that does all the hard labor of spider creation in seconds.☆11Updated last year
- A set of fun/useful shaders for use in VRChat and Unity itself.☆60Updated 2 years ago