Rectus / destinations_range
Custom SteamVR Home environments - Source files
☆21Updated 3 years ago
Alternatives and similar repositories for destinations_range:
Users that are interested in destinations_range are comparing it to the libraries listed below
- Some tools that I use to port source maps to Unity.☆31Updated 2 years ago
- Placeholder FGD☆33Updated 4 years ago
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 4 years ago
- OpenVR Advanced Settings Dashboard Overlay☆35Updated 5 years ago
- openvr module for garry's mod☆127Updated last year
- ☆13Updated 8 years ago
- Automates the creation of a Half Life Alyx standalone SDK☆54Updated 4 years ago
- ☆160Updated 5 years ago
- Multiplayer mod for Half-Life: Alyx running on Windows.☆41Updated 2 years ago
- VR mod for Half-Life☆36Updated 5 years ago
- Modified OpenVR DLL to trick FO4VR into believing the Index controllers are Touch controllers☆20Updated 4 years ago
- Tutorial source titles for Source 2☆10Updated 3 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆83Updated 2 years ago
- Reverse engineered includes to allow for shader development in sbox☆18Updated 3 years ago
- ☆18Updated 3 months ago
- VR support for The Dark Mod☆71Updated 2 years ago
- Extends SteamVR screenshot functionality☆36Updated 5 months ago
- A collection of assets and tools that I used to distribute through Patreon exclusively. As my time on patreon has come to an end, I am re…☆30Updated 3 years ago
- An anti-cable-twisting management utility for SteamVR.☆87Updated 3 years ago
- A shader for Unity providing cel-shading. (Forward rendering)☆42Updated last month
- A program designed to allow for easy decompilation of source engine models within other programs or workflows.☆19Updated 4 years ago
- A third-party Spotify client built as an OpenVR overlay.☆40Updated 5 years ago
- Import-Export > SourceEngine MDL [Blender 2.79]☆62Updated 2 years ago
- Inserts instances into a VMF. I am the best at names.☆40Updated 4 years ago
- The 2013 edition of the Source SDK☆14Updated 11 years ago
- ☆37Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆13Updated 3 years ago
- The source content used for creating ApertureVR, a mod for Half-Life: Alyx.☆14Updated 3 years ago
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- A program that packs or isolates compiled assets used in a Map.☆16Updated 3 years ago