P-eMartin / CRISPLinks
ComputeR vIsion for Sport Performance
☆9Updated last year
Alternatives and similar repositories for CRISP
Users that are interested in CRISP are comparing it to the libraries listed below
Sorting:
- ☆161Updated 3 years ago
- This is the pytorch implementation of some representative action recognition approaches including I3D, S3D, TSN and TAM.☆249Updated 3 years ago
- [Codes of paper]: PAN: Towards Fast Action Recognition via Learning Persistence of Appearance☆104Updated 4 years ago
- Repository for PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition☆109Updated last year
- Skeleton-based Action Recognition Papers and Small Notes and Top 2 Leaderboard for NTU-RGBD☆152Updated 4 years ago
- Repository for the 'Quo Vadis, Skeleton Action Recognition ?' paper☆38Updated 2 years ago
- STEP: Spatio-Temporal Progressive Learning for Video Action Detection. CVPR'19 (Oral)☆251Updated 5 years ago
- MARS: Motion-Augmented RGB Stream for Action Recognition☆161Updated 2 years ago
- Pose driven attention mechanism☆45Updated 3 years ago
- Spatial Temporal Transformer Network for Skeleton-Based Activity Recognition☆315Updated 2 years ago
- Simple yet efficient real-time pose based action recognition☆99Updated 3 years ago
- Code for : [Pattern Recognit. Lett. 2021] "Learn to cycle: Time-consistent feature discovery for action recognition" and [IJCNN 2021] "Mu…☆68Updated 2 years ago
- Code for skeleton image representations based on spatial structure of the skeleton joints (AVSS 2019 and SIBGRAPI 2019).☆45Updated 5 years ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆197Updated 5 years ago
- The official implementation of G-TAD: Sub-Graph Localization for Temporal Action Detection☆219Updated 4 years ago
- Gate-Shift Networks for Video Action Recognition - CVPR 2020☆149Updated 5 years ago
- CVPR 2019 Paper - Learning Actor Relation Graphs for Group Activity Recognition☆178Updated 6 years ago
- [ICCV 2019] Official implementation of Temporal Recurrent Networks for Online Action Detection☆84Updated 2 years ago
- Official PyTorch Implementation of MotionSqueeze, ECCV 2020☆138Updated 3 years ago
- This repository host the code for real-time action detection paper☆321Updated 4 years ago
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆42Updated 2 years ago
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆51Updated 2 years ago
- Real-time Action detection demo for the work Actor Conditioned Attention Maps. This repo includes a complete pipeline for person detectio…☆152Updated 2 years ago
- ☆34Updated 6 years ago
- Code of the STAGE module for video action detection☆49Updated 4 years ago
- The implementation for "Decoupling GCN with DropGraph Module for Skeleton-Based Action Recognition" (ECCV2020).☆104Updated 3 years ago
- ☆237Updated last year
- [CVPR 2021] Actor-Context-Actor Relation Network for Spatio-temporal Action Localization☆213Updated 3 years ago
- SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos☆116Updated 4 years ago
- Code for ''Alleviating Over-segmentation Errors by Detecting Action Boundaries'' accepted in WACV2021☆59Updated 2 years ago