NKAI-Decision-Team / HEP-LLM-play-StarCraftII
Hierarchical Expert Prompt for Large-Language-Models: An Approch Defeat Elite AI in TextStarCraft-II for the First Time
☆40Updated 3 months ago
Alternatives and similar repositories for HEP-LLM-play-StarCraftII:
Users that are interested in HEP-LLM-play-StarCraftII are comparing it to the libraries listed below
- TextStarCraft2,a pure language env which support llms play starcraft2☆248Updated last month
- LLM-PySC2 is NKAI Decision Team and NUDT Decision Team's Python component of the StarCraft II LLM Decision Environment. It exposes Deepmi…☆107Updated last month
- Reinforcement learning and planning for Minecraft.☆170Updated 11 months ago
- This repo is a live list of papers on game playing and large multimodality model - "A Survey on Game Playing Agents and Large Models: Met…☆129Updated 5 months ago
- Python code to implement LLM4Teach, a policy distillation approach for teaching reinforcement learning agents with Large Language Model☆29Updated 10 months ago
- AI-driven Yu-Gi-Oh! bot using deep reinforcement learning and LLMs☆86Updated 6 months ago
- CivRealm is an interactive environment for the open-source strategy game Freeciv-web based on Freeciv, a Civilization-inspired game.☆104Updated 5 months ago
- [NeurIPS 2023] Large Language Models Are Semi-Parametric Reinforcement Learning Agents☆34Updated 9 months ago
- [NeurIPS 2024] Official Implementation for Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks☆61Updated last month
- A comprehensive list of PAPERS, CODEBASES, and, DATASETS on Decision Making using Foundation Models including LLMs and VLMs.☆355Updated 9 months ago
- Building open-ended embodied agent in battle royale FPS game☆37Updated last year
- Mini HoK: a novel MARL benchmark based on the popular mobile game, Honor of Kings, to address limitations in existing environments such a…☆34Updated 5 months ago
- Playing Hollow Knight with reinforcement learning.☆72Updated last year
- [ICLR 2024] Source codes for the paper "Building Cooperative Embodied Agents Modularly with Large Language Models"☆244Updated 3 months ago
- ☆39Updated last year
- ☆26Updated last year
- [NeurIPSw'24] This repo is the official implementation of "MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simu…☆81Updated 3 weeks ago
- ☆14Updated 10 months ago
- Implementation of "Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agen…☆270Updated last year
- ☆72Updated last year
- ☆83Updated 8 months ago
- A collection of LLM with RL papers☆256Updated 9 months ago
- [ICLR 2024 Spotlight] Code for the paper "Text2Reward: Reward Shaping with Language Models for Reinforcement Learning"☆147Updated 2 months ago
- The Code Repo for Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization☆104Updated 5 months ago
- A large-scale multi-modal pre-trained model☆130Updated 2 years ago
- Official code for the paper: Embodied Multi-Modal Agent trained by an LLM from a Parallel TextWorld☆52Updated 4 months ago
- ProAgent: Building Proactive Cooperative Agents with Large Language Models☆72Updated 10 months ago
- Embodied and organized multi-LLM-agent teams supporting communication for >3 agents. Source codes for the paper "Embodied LLM Agents Lear…☆39Updated 6 months ago
- Enabling Mixed Opponent Strategy Script and Self-play on SMAC☆20Updated 3 weeks ago
- SmartPlay is a benchmark for Large Language Models (LLMs). Uses a variety of games to test various important LLM capabilities as agents. …☆131Updated 10 months ago