Mushy-pea / Game-Dangerous
A 3D game engine written in Haskell and OpenGL Shading Language. The goal is to make a 3D tribute to ZZT, including a game creation system.
☆42Updated last week
Alternatives and similar repositories for Game-Dangerous:
Users that are interested in Game-Dangerous are comparing it to the libraries listed below
- List of Haskell streamers on Twitch, YouTube, etc.☆29Updated 4 years ago
- An effect system based on type classes, written in Haskell.☆44Updated 3 years ago
- Operations on files and directories with typed paths☆30Updated 7 months ago
- Grocery shopping roguelike developed for the 7drl game jam☆24Updated 4 years ago
- ☆40Updated 5 years ago
- 💄🐞 Combinators for writing pretty type errors easily☆55Updated 2 years ago
- Template Haskell Workshop☆52Updated 3 years ago
- Implementation of named parameters for `postgresql-simple` library☆38Updated 3 months ago
- Omit fields for instance deriving☆37Updated 4 years ago
- Haskell library for semigroup actions and torsors☆60Updated 11 months ago
- Safe web routing in haskell☆30Updated last year
- 🐚 Out of the shell solution for scripting in Haskell☆71Updated 2 months ago
- Helpers which allow safe partial pattern matching in lambdas☆31Updated 4 years ago
- Moved to https://github.com/haskell-webgear/webgear☆38Updated 3 years ago
- Tools for building 3D interactive programs in Haskell☆68Updated this week
- Beseder: make impossible state transitions impossible☆32Updated 4 years ago
- Nix installation for ghcide☆75Updated 4 years ago
- GHC prof manipulation script☆32Updated 11 months ago
- Automatic type class law checking.☆24Updated this week
- Hackager tool for releasing Haskell packages to Hackage☆30Updated 6 months ago
- ☆41Updated last year
- An implementation of the actor model in Haskell using STM☆16Updated 3 weeks ago
- Tasty integration for the Hedgehog property testing library☆38Updated 2 months ago
- the dynabook but for haskell☆23Updated 5 years ago
- Zippers based on lenses and traversals☆38Updated last year
- Libraries for the Effectful Haskell effects system☆22Updated 2 years ago
- a GHC.Generics-based entity component system☆78Updated 4 years ago
- Automatically trace all (showable) binds in do expressions☆84Updated 6 years ago
- Minimalistic and an easy to use template for a miso project configured to be able to be compiled with both ghc and ghcjs☆12Updated 5 years ago