Python script to export and upload games to itch and Steam
☆34Dec 14, 2024Updated last year
Alternatives and similar repositories for godot_auto_export
Users that are interested in godot_auto_export are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆10Jun 30, 2024Updated last year
- NanoID addon for Godot☆16Feb 12, 2026Updated 3 months ago
- Addon for Godot Engine 3.x☆16Dec 21, 2020Updated 5 years ago
- A runtime 3D Gizmo for Godot Projects.☆19Dec 22, 2022Updated 3 years ago
- A horizontal flow container for use with Godot☆21Jul 22, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A node for adding long dynamic parts (e.g. tails)☆115Apr 24, 2023Updated 3 years ago
- ☆10Apr 10, 2021Updated 5 years ago
- 🎮 simple 2D input controller for Godot Engine 4☆40Jan 8, 2023Updated 3 years ago
- Pixel Exporter & Importer for Godot☆17Jan 22, 2022Updated 4 years ago
- ☆24Mar 15, 2022Updated 4 years ago
- Check out taber's updated 2022 version at taberenc/AOG_2022☆45Feb 9, 2023Updated 3 years ago
- 2D Dynamic Water for use in 2D Godot games.☆31Jan 7, 2021Updated 5 years ago
- GUI node for Godot that displays the key associated with input action.☆91May 14, 2026Updated 2 weeks ago
- Custom Node in the godot engine. Attachable to LineEdit to create auto complete menu☆16Jan 26, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching.☆16Dec 7, 2024Updated last year
- ☆18Dec 8, 2022Updated 3 years ago
- Godot addon defining Cubic Bezier Curve Resource and Controls for visualizing and editing them☆20Apr 10, 2021Updated 5 years ago
- ☆13Dec 20, 2021Updated 4 years ago
- HexGrid2D built from Hex2D, RectGrid2D, plus Grid and Voronoi generator applications using Godot 3.5. Demo project.☆19May 21, 2023Updated 3 years ago
- A custom Container node for Godot Egine, to limit the size of children nodes☆39Aug 10, 2022Updated 3 years ago
- 2d Lightning VFX sample project for the Defold game engine.☆13May 15, 2026Updated 2 weeks ago
- A Godot 4.0 fork of the original implementation of a line renderer in Godot by dbp8890.☆19Feb 2, 2024Updated 2 years ago
- Boom is a game framework built on top of Defold☆33Nov 17, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- This library help fast push vector vector 3, vector 4, to buffer stream☆11Apr 1, 2025Updated last year
- A Lethal Company (EasySave3) Data Editor. It should work with any game that utilizes EasySave, however the project is setup for Lethal Co…☆10May 12, 2026Updated 2 weeks ago
- ☆37Mar 8, 2023Updated 3 years ago
- Push builds to itch.io with a single click of a button from the Godot editor☆12Aug 28, 2024Updated last year
- B-Spline Plugin for Godot 4☆12Sep 2, 2024Updated last year
- A custom Container node for Godot Engine 4, to limit the size of children nodes☆19Aug 9, 2023Updated 2 years ago
- English MTL (+ proofreading) fan translation of the Journey of Wind and Memory mod for Black Souls II. The original mod can be found here…☆18Mar 24, 2026Updated 2 months ago
- Pretty self explanatory... :P☆44Jan 7, 2021Updated 5 years ago
- A floating island generator for the Godot game engine, written in C#.☆10Dec 28, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A Third Person Camera for Godot Engine☆188Dec 15, 2025Updated 5 months ago
- Reimplementation of better terrain plugin using Godot's GDExtension☆13Sep 14, 2025Updated 8 months ago
- A programmatically generated map using STI (Simple Tiled Implementation) with Lua / LÖVE☆17Feb 7, 2017Updated 9 years ago
- An addon you didn't knew you needed!☆23Aug 12, 2023Updated 2 years ago
- Water effect sample project for the defold game engine.☆17Sep 22, 2024Updated last year
- Save editor for the PC/Switch version of Devil May Cry. Mirror of https://codeberg.org/jvbf/dmcsaveeditor☆13Nov 11, 2022Updated 3 years ago
- Line3D support for Godot Engine☆42Oct 17, 2024Updated last year