Luecx / NEAT
☆27Updated 3 years ago
Alternatives and similar repositories for NEAT:
Users that are interested in NEAT are comparing it to the libraries listed below
- Genetic learning algorithm implementation for simulations, games, or general machine learning problems☆47Updated 2 years ago
- Implementation of a neural network with a genetic algorithm to solve Ms. PacMan.☆33Updated 7 years ago
- NEAT implementation for Flappy Bird game☆23Updated 4 years ago
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆72Updated 2 years ago
- Java program that uses a genetic algorithm to train snakes: https://www.youtube.com/watch?v=BBLJFYr7zB8☆130Updated 5 years ago
- Another HyperNEAT Implementation☆70Updated 5 years ago
- Python implementation of the NEAT neuroevolution algorithm☆33Updated 7 years ago
- Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pa…☆50Updated last month
- NEAT for Reinforcement Learning on the OpenAI Gym☆25Updated 2 years ago
- Kenneth Stanley's NEAT code reorganized (tidier?)☆97Updated 4 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆114Updated last year
- A "Natural" Selection Simulator using Neural Nets☆27Updated last year
- TensorFlow Eager implementation of NEAT and Adaptive HyperNEAT☆121Updated last year
- A pytorch implementation of the NEAT (NeuroEvolution of Augmenting Topologies) algorithm☆105Updated 6 months ago
- Train a Neural Network to play Snake using a Genetic Algorithm☆2,355Updated last year
- I created a neat template to easily add neat to a game and this is it☆125Updated 4 years ago
- This is mainly for me, but if anyone wishes to use it then go ahead.☆79Updated 6 years ago
- ☆18Updated 8 years ago
- Domain independent implementation of Monte Carlo Tree Search methods.☆17Updated 6 years ago
- NEAT implementation in Python☆12Updated 6 years ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆103Updated 2 years ago
- A.I. plays the original 1980 Pacman using Neuroevolution of Augmenting Topologies and Deep Q Learning☆27Updated 5 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆210Updated 4 years ago
- NEAT Solver for OpenAI☆146Updated 8 years ago
- Python implementation of the NEAT neuroevolution algorithm☆1,447Updated 8 months ago
- its time☆162Updated 2 years ago
- Python Evolutionary Algorithms. Contains implementations of NEAT and HyperNEAT.☆161Updated 6 years ago
- ☆229Updated 6 years ago
- Simple Python implementation of Conway's game of life and other cellular automata, computed using numpy.fft☆185Updated 3 years ago
- A cross platform Cartesian Genetic Programming Library☆62Updated 5 years ago