Code that explores the Windows Registered I/O Networking Extensions
☆39Apr 15, 2023Updated 3 years ago
Alternatives and similar repositories for RIO
Users that are interested in RIO are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Some simple code to learn about how to access the Windows network stack using polling and \Device\Afd☆31Jun 20, 2024Updated 2 years ago
- Echo Server using Windows Registered I/O☆29Sep 15, 2014Updated 11 years ago
- A UDP-Only Winsock RIO C++ Network Library☆11Jan 4, 2018Updated 8 years ago
- RIO & IOCP based MMO Game Server☆21Dec 11, 2023Updated 2 years ago
- ☆16Oct 2, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Simple C++14 thread-safe timer pool.☆14Jul 11, 2026Updated last month
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 9 years ago
- A lightweight packet filtering firewall framework for windows platform☆12Jan 31, 2025Updated last year
- Tracing library for Winsock calls.☆30Jun 1, 2026Updated 3 months ago
- Interprocess communication library, providing the ability to call functions from each other☆20Oct 3, 2019Updated 6 years ago
- Microsoft decompiled IrDA drivers☆16Apr 15, 2015Updated 11 years ago
- Example of waiting for Event Objects by associating them with a I/O Completion Port (IOCP), effectively lifting MAXIMUM_WAIT_OBJECTS (64)…☆49Apr 10, 2026Updated 4 months ago
- Design & Apply Log Schema.☆32May 14, 2026Updated 3 months ago
- Replacement for cps.dll☆16Oct 27, 2014Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Cross-platform asynchronous I/O library☆21Apr 12, 2024Updated 2 years ago
- Single Header Constexpr Circular Queue☆17Jul 31, 2020Updated 6 years ago
- Custom navigation mesh generated in the Unreal environment by applying the Recast voxelization model.☆14Mar 18, 2024Updated 2 years ago
- Basic 2D Skeletal Animation and Inverse Kinematics Library☆11Aug 20, 2019Updated 7 years ago
- A sample Windows Forms .NET app that hosts the real and only Windows Sandbox:☆20Jan 4, 2026Updated 7 months ago
- A small ray tracer supporting importance sampling, path tracing, volumetric single scattering and volumetric importance sampling.☆10Apr 3, 2018Updated 8 years ago
- Detect if a mouse event injected☆39Jun 14, 2017Updated 9 years ago
- A small header-only library that simplifies Windows kernel-mode WDM and KMDF driver development using C++ and STL.☆15Oct 29, 2025Updated 10 months ago
- DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow …☆15Mar 18, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- x64_dbg SDK version 010 in Delphi☆15Feb 7, 2021Updated 5 years ago
- ☆15Dec 15, 2020Updated 5 years ago
- An example of using OpenCV dnn module with YOLOv5, YOLOv6 and YOLOv7. (ObjectDetection, Segmentation, Classification)☆16May 20, 2026Updated 3 months ago
- Windows instrumented profiler for native applications☆25May 19, 2018Updated 8 years ago
- MinGW WinUI 3 Demo☆18Oct 20, 2023Updated 2 years ago
- ☆17Jan 18, 2022Updated 4 years ago
- Compile time unit checking with C++11 template magic.☆14Apr 30, 2019Updated 7 years ago
- A luajit set of ffi wrappers for the excellent sokol framework,☆10Jul 31, 2026Updated last month
- Collaborative editing of 3D world using Castle Game Engine and mORMot2☆11Oct 6, 2025Updated 10 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A C++ game engine☆34Jun 16, 2020Updated 6 years ago
- A De/CompressionStream for Bun☆14Jul 9, 2025Updated last year
- x86/x64 dll injector☆32May 17, 2022Updated 4 years ago
- `liburing` for Windows IoRing☆45Feb 2, 2025Updated last year
- Unreal Engine 4 Client + CPP IOCP Server☆43Jul 29, 2018Updated 8 years ago
- Fundational library of cross-platform features☆17Updated this week
- ☆17Dec 14, 2017Updated 8 years ago