KevesDev / RuntimeStaticMeshImporterLinks
Unreal Engine plugin for importing FBX static meshes at runtime. Converts FBX data into procedural meshes, then builds efficient static meshes with textures, enabling dynamic user-generated content in UE4 projects. Supports network replication for low-poly objects and automates mesh creation via Blueprints.
☆25Updated 2 years ago
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