KenneyNL / Starter-Kit-Basic-Scene
☆115Updated last month
Related projects: ⓘ
- ☆234Updated 3 months ago
- A tool for making puzzle dependency charts in Godot☆158Updated 10 months ago
- Godot 4 multiplayer template with voip☆157Updated 3 weeks ago
- Graphical automation tool for building and publishing Godot games.☆165Updated this week
- ☆136Updated 4 months ago
- Graph-based quest editor and manager for Godot 4.☆140Updated last month
- ☆143Updated 2 months ago
- Visual Shader Nodes Library☆182Updated 8 months ago
- A radial menu for Godot, supports Mobile & Desktop☆259Updated 9 months ago
- Plugin to make grass on Godot 4☆191Updated last week
- WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4☆336Updated this week
- An easy to use, versatile Save/Load System for Godot 4 inspired by the simplicity of Unity's PlayerPrefs. Supports nested variables, Reso…☆165Updated last month
- This Godot addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad play…☆92Updated 7 months ago
- Goal Oriented Action Planning example in Godot☆201Updated 3 weeks ago
- Automatic keyboard/mouse/controller icons and remapper for Godot.☆238Updated last week
- Display in-game FPS/performance/hardware metrics in a Godot 4.x project☆430Updated 2 weeks ago
- ☆135Updated last month
- Ready-to-use Animation libraries to retarget to bones in Godot4☆238Updated last week
- Another kanban board plugin for the godot engine.☆146Updated 7 months ago
- An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.☆170Updated 6 months ago
- Intuitive path-based level editing for Godot 4☆128Updated this week
- Complete cel shader for Godot 4☆153Updated 4 months ago
- shake plugin for godot☆231Updated this week
- Adds jiggle physics to bones of a Skeleton☆338Updated this week
- A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.☆196Updated 11 months ago
- SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.☆143Updated 8 months ago
- Godot SoftBody2D - Plugin that adds deformable 2D soft body.☆246Updated last month
- Modular Character Controller for Godot 4. Includes FPS version with headbob and camera movement. (Walk, Crouch, Sprint, Swim and Fly Mode…☆306Updated last month
- A flexible toon shader for the Godot Engine with lots of customisation options.☆148Updated 3 years ago
- Code design patterns in Godot and in GDScript. State machines and the likes.☆241Updated last month