Transpiling lua-5.3.5 to rust with c2rust
☆22Oct 26, 2018Updated 7 years ago
Alternatives and similar repositories for lua-rs
Users that are interested in lua-rs are comparing it to the libraries listed below
Sorting:
- A Game Boy port of Conway's Game of Life☆15Mar 10, 2025Updated 11 months ago
- A Minimalistic ASCII/Tiled Game Engine☆10Aug 6, 2025Updated 6 months ago
- Rust implementation of Base64 VLQ for source maps☆18Oct 9, 2019Updated 6 years ago
- An implementation of the arrayvec crate using const generics☆20Nov 11, 2020Updated 5 years ago
- Physics vector library☆17Jan 16, 2022Updated 4 years ago
- Crabzilla provides a simple interface for running JavaScript modules alongside Rust code.☆16Dec 23, 2021Updated 4 years ago
- Unix Domain Sockets for mio...on Windows!☆24Sep 28, 2022Updated 3 years ago
- A minimalist, zero-copy parser for a strict subset of the Yaml specification.☆20Apr 16, 2024Updated last year
- ☆18Jan 23, 2019Updated 7 years ago
- SSH zero-copy parser written in pure rust☆26Nov 24, 2025Updated 3 months ago
- Serde (De)serializer implementation for rlua::Value☆24Jul 28, 2022Updated 3 years ago
- PoC of libsodium being used in Rust on wasm32-unknown-unknown☆25May 22, 2018Updated 7 years ago
- Repo for the Rust `platform` crate.☆22Jan 31, 2019Updated 7 years ago
- A simple platformer game library in Rust☆19Mar 14, 2025Updated 11 months ago
- A pure Rust implementation of the Minisign signature tool.☆109Nov 23, 2025Updated 3 months ago
- A game engine built in Rust for Windows, Mac OSX, and Linux.☆18Oct 5, 2017Updated 8 years ago
- ☆27Dec 9, 2025Updated 2 months ago
- A dateutil-compatible timestamp parser for Rust☆52Aug 19, 2024Updated last year
- Scheme Interpreter in Rust☆29Mar 24, 2018Updated 7 years ago
- A platform agnostic driver to interface with the CC1101 (Sub-1GHz RF Transceiver)☆38Updated this week
- A Rust Scripting System prototype for multiple languages☆28Mar 11, 2020Updated 5 years ago
- An attempt to make a port of minimp3 to Rust☆31Mar 13, 2019Updated 6 years ago
- A pure Rust implementation of the ChaCha20-Poly1305 AEAD from RFC 7539.☆30Jun 14, 2025Updated 8 months ago
- An engine for Vulkan in Rust, tries to implement modern graphic features. (suspended for now)☆61Aug 2, 2025Updated 6 months ago
- A Linux kernel module written in Rust☆35Jul 31, 2018Updated 7 years ago
- JSX-like parser combinator for Rust☆33Mar 7, 2018Updated 7 years ago
- Asynchronous process management for tokio☆150Jul 22, 2019Updated 6 years ago
- Authentication at Fastly's edge, using OAuth 2.0, OpenID Connect, and Fastly Compute.☆41Feb 9, 2026Updated 2 weeks ago
- Amethyst physics engine abstraction layer☆30Dec 21, 2020Updated 5 years ago
- The empty type Void.☆71Apr 28, 2023Updated 2 years ago
- A Software Defined Radio framework in Rust☆39Dec 24, 2014Updated 11 years ago
- Rust implementation for T1HA (Fast Positive Hash)☆91Feb 19, 2024Updated 2 years ago
- HTTP2/gRPC debugging proxy☆41Jan 16, 2024Updated 2 years ago
- Migration tool for replacing await! macro with await syntax.☆40Jan 1, 2021Updated 5 years ago
- Codebase for implementation of clone of a the game 'Buckshot roulette' by MIKE KLUBNIKA☆12Apr 23, 2024Updated last year
- Fusion Rush is a racing game for GamesFleadh 2017.☆11Sep 12, 2017Updated 8 years ago
- ☆42May 10, 2025Updated 9 months ago
- Rust IP Stack - A userspace IP stack written in Rust (Work in progress)☆32Feb 12, 2017Updated 9 years ago
- Rust macro implementing a guard/let-else mechanism.☆36Jun 12, 2025Updated 8 months ago