HLTAS / hlstrafe
A library providing HL movement-related functions
☆27Updated last week
Related projects ⓘ
Alternatives and complementary repositories for hlstrafe
- IDA-compatible struct definitions for L4D2☆35Updated 3 years ago
- Personal collection of scripts for the Ghidra reverse engineering framework.☆35Updated last year
- ☆21Updated last year
- April 22nd, 2020 leak but better☆70Updated last year
- Just trying to make CS:S with custom fixes and improvements for surf, bhop and surf combat in general.☆15Updated last week
- Valve BSP-file parser, written in modern C++☆107Updated 10 months ago
- cs2 reverse engineering and vscripts and stuff☆29Updated 3 weeks ago
- Standalone Source plugin to switch physics engines at runtime☆28Updated last year
- Every Update of CSGO's Panorama Source Code with dated commits☆17Updated 2 years ago
- A complete list of GoldSrc versions, build dates, including original binaries!☆32Updated 9 months ago
- Autobhop Prediction Enabler for CS:S☆30Updated 2 years ago
- Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server☆38Updated this week
- ☆11Updated 2 years ago
- My Hackerone reports for Valve.☆24Updated last year
- Leaked CS:GO source code with CI integration☆36Updated last year
- This mirror is no longer updated. Please use the official AlliedModders github repository☆33Updated 10 years ago
- Plugin to reveal all console variables/commands that are marked as hidden/development-only.☆69Updated 2 months ago
- Internal project base for Counter-Strike: Source on Linux☆40Updated 7 years ago
- Emscripten-based VTable Dumper☆56Updated 7 months ago
- Leaked CSGO Source Engine source code from ~2018. Thanks Tyler McVicker! (lib excluded)☆58Updated 4 years ago
- Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, an…☆35Updated 2 months ago
- ☆23Updated 5 years ago
- Cross engine parser for every VaLVe game!☆40Updated last year
- A reverse engineering of CSGO's unique game movement simulation code. It is outdated ever since the December 2018 update☆22Updated 4 years ago
- Base for SE2013(and close relatives).☆14Updated 3 years ago
- Some random IDA scripts I wrote☆57Updated 11 months ago
- SourceMod plugin for tool assisted functions such as rewind, timeline manipulation, replay bots.☆25Updated 6 years ago
- Garry's Mod rendered using DirectX Raytracing☆31Updated 3 years ago
- Reverse-Engineered steam_api module that ships with the GoldSource engine.☆14Updated last year