FutaAlice / FutaHex2Links
hex (board game), engine and AI.
☆34Updated 6 years ago
Alternatives and similar repositories for FutaHex2
Users that are interested in FutaHex2 are comparing it to the libraries listed below
Sorting:
- Gobang MCTS :蒙特卡洛搜索树使用C++实现五子棋AI算法 ——同济大学☆12Updated last year
- 吉林大学编译原理课程设计——编译器实现☆16Updated 2 years ago
- 基于miniGo的幻影围棋AI,2019中国计算机博弈大赛幻影围棋组冠军;AI of Phantom Go based on miniGo☆49Updated last year
- CMake managed Benzene vanilla for playing and solving the game of Hex, easier to install!☆42Updated last year
- 微商系统 / 淘宝 / 吉林大学 / 面向对象程序设计课程设计(荣誉课) / C++ / Qt / java / Mybatis / spring / 王爱民 / jlu / webservice☆34Updated 3 years ago
- 基于Alpha- Beta剪枝Max-Min博弈树的五子棋对战AI + 搜索优化(IDA*,A*,Zobrist,Ac自动机,贪心优化) + Qt-UI界面☆32Updated last year
- 不围棋AI☆29Updated 2 years ago
- 吉林大学数据库应用db2课程的复习资料☆21Updated 6 years ago
- 2025华为软件精英挑战赛全球总决赛 冠军队伍题解☆31Updated 2 months ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆209Updated 3 months ago
- 基于UCT算法实现的人机对战海克斯棋☆14Updated 3 years ago
- 吉林大学软件学院2020C++课程设计——模拟即时通讯系统实现☆41Updated last year
- SAUCG参赛代码☆61Updated 2 years ago
- Python+PyQt5实现五子棋游戏(人机博弈+深搜+α-β剪枝)☆32Updated 3 years ago
- A relatively strong gomoku AI (2018 ver). New engine: https://github.com/dhbloo/rapfi☆92Updated 3 years ago
- 吉林大学数据结构上机课程题解合辑☆26Updated 6 years ago
- 带禁手的五子棋(中国科学院大学 杨力祥老师的公选课《C++程序设计》大作业)☆15Updated 3 years ago
- Here are some Python implementations of Gomoku AIs, including MCTS, Minimax and Genetic Alg.☆31Updated 6 years ago
- A tiny re-implementation of AlphaGo Zero (in Gomoku)☆75Updated 7 years ago
- 五子棋博弈算法实现包括阿尔法贝塔剪枝法和贪心算法☆13Updated 3 years ago
- 吉林大学软件学院全部课程资料分享☆119Updated 11 months ago
- 博弈能力不错的五子棋AI☆223Updated 5 years ago
- 汇总了关于在 吉林大学 生存所需的相关仓库☆264Updated this week
- Deep Learning big homework of UCAS☆37Updated 6 years ago
- AlphaGo-Zero-Gobang 是一个基于强化学习的五子棋(Gobang)模型,主要用以了解AlphaGo Zero的运行原理的Demo,即神经网络是如何指导MCTS做出决策的,以及如何自我对弈学习。源码+教程☆100Updated 3 weeks ago
- 2025华为软件精英挑战赛全球总决赛0b1000100题解☆22Updated 2 months ago
- A Gobang AI using minmax algorithm, Alpha-beta pruning and kill count written in C☆7Updated 10 months ago
- 仅以此回馈☆74Updated 2 weeks ago
- 本项目主要是采用蒙特卡洛搜索树与残差神经网络实现的一个可在小规模硬 件设施上短期训练一个拥有较强棋力的五子棋 AI。参考 AlphaGo Zero 原始论文 《Mastering the game of Go without human knowledge》实现的一个在五子…☆44Updated 2 years ago
- 纯C五子棋AI实现。当然也可双人对弈。☆42Updated 6 years ago