EpixCode / CommandLineCustomArguments
CommandLineReader.cs give the ability to access [Custom Arguments] sent through the command line. Simply add your custom arguments under the keyword '-CustomArgs:' and seperate them by ';'.
☆33Updated 11 years ago
Alternatives and similar repositories for CommandLineCustomArguments:
Users that are interested in CommandLineCustomArguments are comparing it to the libraries listed below
- .NET Decompiler☆31Updated 7 years ago
- ☆16Updated 9 years ago
- New version is here https://github.com/sebas77/Svelto-IoC☆96Updated 8 years ago
- A Lock Step Module of Unity for RTS game☆15Updated 5 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago
- uGUI Frontend for GConsole (Unity 4.6)☆13Updated 10 years ago
- 🎡 learn from unity-assetbundlegraphtool ,create graph for unity☆25Updated 6 years ago
- Smart Unity AssetBundle Builder☆30Updated 6 years ago
- Split Alpha channel for Android and iOS☆36Updated 7 years ago
- Fog of War Effect for Unity5.x☆52Updated 8 years ago
- Unity 5.0 AssetBundle Demo☆17Updated 10 years ago
- Jenkins Unity3d plugin☆43Updated 9 years ago
- Box2D physics library ported to aid interoperation with Unity 3D☆46Updated 8 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- uFrame Graph Designer☆23Updated 7 years ago
- Useless attribute stripper for IL2CPPed executable. It will help for reducing app size for iOS.☆80Updated 8 years ago
- A simple shader variant collection tool for Unity 5.x☆24Updated 8 years ago
- This project is used to highlight and improve my Unity 5 asset bundle manager scripts. Feedback and feature requests welcome.☆24Updated 8 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- ☆29Updated 8 years ago
- Provides a NonGC BetterList For NGUI☆18Updated 6 years ago
- Unity plugin to access the mono profiler APIs☆15Updated 8 years ago
- Unity 3D Tool for parsing PSD into NGUI☆21Updated 5 years ago
- 将UI的Psd文件转换成UGUI/NGUI预设☆19Updated 7 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- ☆36Updated 8 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- ☆11Updated 8 years ago
- Code generator utility for Unity game engine. Creates a class for convenient access Animator states and parameters☆60Updated 10 years ago
- EcsRx plugin for a simple scaffolding for buff/effect system☆23Updated 5 years ago