EpixCode / CommandLineCustomArgumentsLinks
CommandLineReader.cs give the ability to access [Custom Arguments] sent through the command line. Simply add your custom arguments under the keyword '-CustomArgs:' and seperate them by ';'.
☆33Updated 12 years ago
Alternatives and similar repositories for CommandLineCustomArguments
Users that are interested in CommandLineCustomArguments are comparing it to the libraries listed below
Sorting:
- New version is here https://github.com/sebas77/Svelto-IoC☆96Updated 8 years ago
- Useless attribute stripper for IL2CPPed executable. It will help for reducing app size for iOS.☆80Updated 9 years ago
- Adding more features to the open sourced Animator from Unity.☆113Updated last year
- Code generator utility for Unity game engine. Creates a class for convenient access Animator states and parameters☆60Updated 10 years ago
- uFrame Architect Framework☆15Updated 8 years ago
- Split Alpha channel for Android and iOS☆36Updated 8 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- Utility classes for the Relations inspector Unity extension.☆25Updated 4 years ago
- extension and utility methods for the Unity game engine☆82Updated 10 years ago
- Managed heap snapshot tool for Unity3d projects☆91Updated 13 years ago
- Version Control for Unity using SVN☆52Updated 6 years ago
- SRF (Stompy Robot Framework)☆98Updated 4 years ago
- Workaround for long time to build many AssetBundles.☆44Updated 8 years ago
- Game UI panel controller☆49Updated 6 years ago
- uFrame Graph Designer☆23Updated 8 years ago
- ☆16Updated 9 years ago
- SS-System for Unity3d: Scene & UI Manager!☆28Updated 11 months ago
- Fog of War Effect for Unity5.x☆54Updated 9 years ago
- Timeline Editor for Unity☆91Updated last month
- Showcase for ReactiveUI build with Entitas-CSharp☆65Updated 8 years ago
- ☆40Updated 8 years ago
- This repo now lives in GameBuildingBlocks/PerfAssist☆26Updated 7 years ago
- Provides both a low-level implementation of component-based entity systems and Unity3D integration for them.☆74Updated 7 years ago
- Experimental parts and modules for the spine-unity runtime.☆29Updated 7 years ago
- A set of Editor tools to audit project assets and correct errors☆77Updated 4 years ago
- [DEPRECATED] - See https://bitbucket.org/UnityUIExtensions/unity-ui-extensions☆62Updated 9 years ago
- Game Synchronization☆17Updated 10 years ago
- [Deprecated] Svelto IoC - lightweight Inversion Of Control container for Unity☆90Updated 7 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆40Updated 6 years ago
- Simple Prefab Pool for Unity3D☆32Updated 11 years ago