DarioMazzanti / MagicUtilities
A collection of peculiar C++ and Blueprints utilities for Unreal Engine
☆12Updated 2 years ago
Alternatives and similar repositories for MagicUtilities:
Users that are interested in MagicUtilities are comparing it to the libraries listed below
- A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.☆83Updated 2 months ago
- Open-source plugin that allows to make buttons of any shape in UE5.4☆105Updated 2 weeks ago
- Open-source plugin for automated UI generation of game settings from data table in UE5.4☆99Updated this week
- This plugin integrates GAS and Enhanced Input to the existing Game Features and Modular plugins from Unreal Engine.☆117Updated 9 months ago
- Unreal Engine plugin for fake bloom effect in UMG.☆63Updated 3 weeks ago
- UE4 & UE5 Inventory System project developed essentially on C++.☆42Updated 2 months ago
- Animated Crosshairs for Unreal Engine 4 provides 17 ready to use animated UMG widgets including demo scene to test their combination.☆63Updated 4 years ago
- Example project of the Significance Manager Plugin for UE4☆17Updated 5 years ago
- Plugin that adds asset option to export asset thumbnail to texture on right click. Path to save is configurable in project settings☆52Updated 2 months ago
- Visualization of Line of Sight using EQS queries & procedural meshes in Unreal Engine.☆36Updated last year
- A UE5 plugin for making intractive foliages in very simple steps.☆42Updated 9 months ago
- This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also a…☆38Updated last year
- Typewriter Effect with Rich Text + *Correct* Text Wrapping☆71Updated last year
- Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as…☆88Updated 3 weeks ago
- Third-person climbing system developed with Unreal Engine 5☆73Updated last year
- Custom Details Sections Plugin For Unreal Engine☆23Updated last year
- A plugin to rename multiple assets quickly with a set of naming rules☆69Updated last year
- Tiny project showcasing Flow Graph usage in the single player game.☆53Updated this week
- ☆63Updated 6 years ago
- Refreshes the editor layout and tabs when Live Coding is complete. Compiled in UE4.27.2.☆47Updated last year
- Generic Object Pooling Plugin for UE5☆34Updated 2 weeks ago
- A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+☆121Updated 6 months ago
- This is a space where I develop Customizable Pathfinding plugin for UE5. Later on, I will also include my Engineering Thesis and document…☆65Updated 10 months ago
- Practice repository for modular and reusable game systems.☆42Updated last month
- Unreal Engine plugin that makes it easy to implement screen fade in Blueprints and C++.☆23Updated 3 months ago
- Plugin that provides a bridge between Blueprints and interactive Message Log.☆39Updated 3 months ago
- A Simple Asset editor with a custom Asset and a 3D Viewport for UE5.1☆75Updated last year
- Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on…☆60Updated 3 months ago
- Based on ALSv4 this is Component☆56Updated 3 years ago
- Fast and furious Kawase blur implementation for Unreal Engine 4☆48Updated 3 years ago