CarloWood / linuxviewerLinks
A Vulkan Engine for the GNU/Linux operating system.
☆96Updated 3 months ago
Alternatives and similar repositories for linuxviewer
Users that are interested in linuxviewer are comparing it to the libraries listed below
Sorting:
- ASCII & UNICODE Graphics Library made for and using C++ Windows☆201Updated 2 years ago
- A basic minecraft clone made with OpenGL, written in C++☆282Updated 8 months ago
- C-- Is a small programming language project for me to learn stuff about compilers☆44Updated 2 years ago
- A (broken) SDL2 game made in 48 hours☆272Updated 3 years ago
- Some examples on how to use Valve's GameNetworkingSockets library for networking in C++☆130Updated 2 years ago
- A game engine currently under development.☆384Updated 8 months ago
- 3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics☆140Updated last year
- Iris is a cross-platform game engine written in modern C++☆356Updated 2 years ago
- ☆104Updated last year
- ☆291Updated 2 years ago
- Opens a window (Xlib) and allows you to draw in it using libcairo. Has Layer support.☆19Updated last week
- C++ OpenGL from scratch under 48h for GMTK2023☆56Updated 2 years ago
- ☆80Updated last year
- Optional networking module for Walnut☆65Updated 10 months ago
- A small SDL2 game made in 48 hours☆120Updated 3 years ago
- a simple galaxy renderer with Vulkan☆147Updated last year
- A CPU-only, from-scratch 3D game written in C, where you dodge blocks☆95Updated 3 years ago
- Imagine minecraft met terraria☆376Updated last month
- std replacement for C++☆240Updated last year
- C++20 reflection via code generation☆645Updated 3 years ago
- ☆63Updated 2 years ago
- Walnut application template to easily make new Walnut apps☆156Updated 2 years ago
- ☆118Updated 2 years ago
- Minecraft Clone using C++ and Opengl☆34Updated 5 years ago
- a cpp game engine for windows console and Linux terminal☆77Updated 3 weeks ago
- Decent looking grass in opengl that still maintaines decent performance.☆34Updated 3 years ago
- Custom programming interpreter for ZSharp (Z#), a custom game programming language I made☆713Updated last year
- POSIX-friendly live code reloading☆84Updated 2 years ago
- This is a Minecraft clone for the coding Minecraft tutorial series at GamesWithGabe on YouTube.☆77Updated 3 years ago
- A very simple neural network.☆51Updated 2 years ago