Calinou / quake2-neural-upscaleLinks
Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model
☆68Updated 5 years ago
Alternatives and similar repositories for quake2-neural-upscale
Users that are interested in quake2-neural-upscale are comparing it to the libraries listed below
Sorting:
- DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experi…☆235Updated this week
- A simple map/mod/demo launcher for Quake, Quake 2, Hexen 2 and Half-Life.☆95Updated 2 years ago
- Download, install and play quake singleplayer maps from the quaddicted.com archive☆102Updated 3 weeks ago
- Authentic Model Improvements for Quake☆63Updated 3 months ago
- Additional voxel models for Blood video game☆64Updated this week
- Legacy GZDoom fork, now forked under a☆101Updated last week
- Yamagi Quake II with Q2 Remaster support☆88Updated this week
- Rocket Launcher 2.0 - A cross platform front end for all DOOM source ports.☆57Updated last year
- RealRTCW mod based on ioRTCW engine☆141Updated last week
- Duke3D Voxel Pack for EDuke32☆82Updated 5 months ago
- new home for the Blasphemer IWAD☆120Updated last year
- QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Sp…☆48Updated last month
- DOOM High Resolution Texture Project☆154Updated 3 years ago
- Gameplay Mod of NBlood☆98Updated this week
- Hexen II: Hammer of Thyrion -- A cross-platform port of Hexen II game.☆86Updated last month
- Optional Vulkan renderer lib for Yamagi Quake II☆51Updated 2 weeks ago
- Extra bloaty junk to modernise stuff a bit.☆207Updated 4 months ago
- Enhanced Quake 2 client and server focused on multiplayer☆30Updated 2 months ago
- Coop mode for dhewm3, open for everyone.☆60Updated 9 months ago
- Quake 4 SDK integrated with Doom 3☆120Updated 4 years ago
- 'The Reckoning' for Yamagi Quake II☆48Updated last week
- An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.☆51Updated last month
- https://forum.zdoom.org/viewtopic.php?f=46&t=63863☆39Updated last year
- A new port for SiN☆73Updated 6 months ago
- Redneck Rampage & Duke Nukem 3D port based on EDuke32☆43Updated 5 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Updated 2 years ago
- A simple WAD extraction command line tool for Doom-engine mods☆115Updated last year
- Raytracing port of Quake 1☆49Updated 5 years ago
- A limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resol…☆85Updated last month