Bunkerbewohner / threejs-hex-map
A simple 3D hexagonal terrain map based on three.js
☆111Updated 4 years ago
Alternatives and similar repositories for threejs-hex-map:
Users that are interested in threejs-hex-map are comparing it to the libraries listed below
- A Perlin Noise generator that provide as output a geometry for Three.js.☆130Updated 9 years ago
- Hexagonal & square tile grid system with three.js☆388Updated 3 years ago
- Proceural planet in WebGL and three.js☆68Updated 6 years ago
- VoxLords - ThreeJS WebGL game with a simple voxel engine☆192Updated 4 years ago
- Procedural planets with Three.js☆128Updated 6 years ago
- Multiplayer Javascript Game written with networked physics using Lance & A-Frame☆65Updated 2 years ago
- example of multithreading a game using JS☆60Updated 5 years ago
- A library to move on navigation mesh with BABYLON.js☆73Updated 4 years ago
- ☆58Updated 2 years ago
- Proceural planet in WebGL and three.js (part 2)☆33Updated 6 years ago
- A Babylon.js extension to create a game GUI☆35Updated 8 years ago
- Procedural Island Generator Using Voronoi Tiles☆28Updated 6 years ago
- Creates heightmaps on Canvas.☆59Updated 4 years ago
- Plugable Entity Component System for Games☆29Updated 4 years ago
- Shooter AI showcase with Yuka.☆86Updated last year
- source factory & demo labs☆74Updated 3 weeks ago
- A 3D re-write of hex-grid-map using babylon.js☆23Updated 4 years ago
- Ammo.lab advanced 3d physics worker for three.js☆268Updated 3 years ago
- three.js extension provide a laser-like display☆66Updated 7 years ago
- JavaScript starter kit for your next WebGL 3D game based on THREE.js + Cannon.js☆146Updated 3 years ago
- A matrix based 2d camera to use in pixi.js☆64Updated 5 years ago
- Entity Component System game engine☆273Updated 2 years ago
- a 3D procedural Planet in THREEJS and WebGl☆47Updated 4 years ago
- Collision Detection & Response in JavaScript☆148Updated 8 years ago
- Procedural Building Generator using three.js☆37Updated 5 years ago
- Three.js implementation of water with real-time caustics.☆31Updated 5 years ago
- A template for 3d, realtime, multiplayer capability with three.js, node.js, express.js and socket.io☆35Updated 8 years ago
- A 1kb entity component system, designed for Js13kGames☆91Updated 5 years ago
- Adds dynamic shadows to PixiJS☆55Updated last year
- Ray tracing based procedural volumetric fire for three.js☆144Updated 4 years ago