Bishop-333 / OmegA-engineView external linksLinks
An unoffical fork of the Quake3e engine for OmegA/OpenArena
☆26Updated this week
Alternatives and similar repositories for OmegA-engine
Users that are interested in OmegA-engine are comparing it to the libraries listed below
Sorting:
- OmegA mod for OpenArena☆19Feb 2, 2026Updated last week
- Clean-room reimplementation of Team Fortress Classic in QuakeC.☆26Jul 30, 2024Updated last year
- World of PADMAN game repository☆59Jan 18, 2026Updated 3 weeks ago
- RatArena - RatMod - mod for OpenArena☆30Nov 11, 2025Updated 3 months ago
- Clean-room reimplementation of Opposing Force in QuakeC.☆17Feb 1, 2025Updated last year
- AfterShock XE is a fork of the AfterShock mod for OpenArena FPS game.☆12May 23, 2022Updated 3 years ago
- Godot community health files☆12Apr 30, 2024Updated last year
- Godot parallax shadows demo scene with custom shader.☆15Jul 12, 2021Updated 4 years ago
- Warfork Free Textures CC0 + Warsow Textures (with non-free textures removed)☆12Mar 24, 2021Updated 4 years ago
- S2M Development Repository☆15Nov 7, 2023Updated 2 years ago
- Experimental changes to the OAX cgame/game/ui code☆10Jul 18, 2016Updated 9 years ago
- DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious proje…☆25Mar 25, 2021Updated 4 years ago
- ☆13Oct 14, 2016Updated 9 years ago
- [WIP] Generate a theme for Godot projects quickly. Not usable in HTML5 yet!☆16Sep 4, 2023Updated 2 years ago
- A Quake 3 mod that reduces the effects of lag☆14Apr 19, 2022Updated 3 years ago
- Game logic for Tremulous, maintained by GrangerHub☆14Mar 30, 2025Updated 10 months ago
- Spearmint Quake 3 and Team Arena game code.☆40Jan 5, 2026Updated last month
- Unofficial Quake III Arena gamecode patch☆36Nov 8, 2025Updated 3 months ago
- ETF mod☆18Feb 9, 2026Updated last week
- This repository acts as a website for me and can be considered my 'portfolio'.☆19Feb 22, 2025Updated 11 months ago
- Improved Elite Force multiplayer client and server based on ioEF☆21Dec 19, 2025Updated last month
- The game code for the QVM-files☆160Dec 20, 2025Updated last month
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆20Jul 26, 2024Updated last year
- Freedoom web site☆16Jun 10, 2025Updated 8 months ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆23Mar 2, 2024Updated last year
- New AI Bot Project for Quake 3 Arena.☆23Feb 24, 2020Updated 5 years ago
- Open source DeFRaG engine☆54Oct 19, 2025Updated 3 months ago
- ☆12Jan 13, 2021Updated 5 years ago
- An unofficial (and outdated) mirror of the Open Fortress SVN. Includes easy installation (No SVN checkout required, just clone or downloa…☆19Aug 31, 2021Updated 4 years ago
- A adjustable, zscripted clone of SidDoyle/Josh771's DarkDoom☆19Apr 16, 2022Updated 3 years ago
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆24Jan 24, 2026Updated 3 weeks ago
- Godot Plugin to Assist with Snapping Objects together based on their vertex.☆23Jun 14, 2020Updated 5 years ago
- Quake 3 Arena / Quake Live match processing app☆18Apr 8, 2024Updated last year
- Quake 3 BSP-to-AAS compiler☆33Aug 12, 2023Updated 2 years ago
- Open-source survival racing game on the ioquake3 engine.☆64Updated this week
- OBSOLETE | Go to the link below for the current version!☆27Oct 19, 2020Updated 5 years ago
- Quake III DeFRaG Physics☆28Aug 2, 2025Updated 6 months ago
- Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)☆273Oct 16, 2025Updated 3 months ago
- Quake like you remember it.☆43Updated this week