Alquimiaware / Nuget-UnityLinks
Editor Extension for Unity to let Unity users consume nuget repositorires and benefit from the usage of a complete versioned package provider that also downloads indirect dependencies of the installed code.
☆18Updated 8 years ago
Alternatives and similar repositories for Nuget-Unity
Users that are interested in Nuget-Unity are comparing it to the libraries listed below
Sorting:
- A collection of .NET libraries for the development of modern, robust and fluid Unity applications, with advanced sequencing and transitio…☆44Updated 4 years ago
- Hyper Fast Reactive Tween Engine for Unity☆41Updated 4 years ago
- Improved stack trace display for Unity.☆37Updated 5 years ago
- A mini framework to better use coroutines in Unity.☆20Updated 7 years ago
- Unity Extension Panel that display all the scenes in the project and more.☆29Updated 9 years ago
- A unity plugin that provides a unified cross-platform API☆16Updated 7 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆35Updated 8 years ago
- New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.☆35Updated 4 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 6 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 8 years ago
- AssetsWatcher is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes.☆26Updated 11 years ago
- A persistence framework for game developers☆36Updated last year
- Reacitve StateMachine for Unity 3D☆24Updated 7 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 6 years ago
- Realtime Ortc Messaging Plugin and Samples for Unity3d☆16Updated 9 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆29Updated 5 years ago
- Add Hierarchy Tab To SRDebugger.☆12Updated 7 years ago
- Gradle plugin to build Unity 3D projects☆24Updated 9 years ago
- A manual for various usecases of the Unity Editor extensions☆32Updated 9 years ago
- An implementation of fody that runs from unity.☆35Updated 6 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆26Updated 7 years ago
- Note on various unity specific paths and file handling related issues.☆36Updated 9 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- Camera effect for use in Unity with PostProcessingStackV2☆22Updated 6 years ago
- Collection or RSG Utilities for Unity3D development.☆23Updated 7 years ago
- Build Tools for Unity 3D that we use for Braveland game.☆16Updated 11 years ago
- 🗄 MultiPool - Expandable Object Pooling for Unity☆18Updated 4 years ago
- A helpful Unity framework that ranges from Singletons, Input Abstraction, Unity Cloud build helpers, Smart Coroutines, App Initialization…☆20Updated 3 years ago
- Declarative UI framework for Unity 3D featuring databinding☆46Updated 10 years ago
- 🔗Data binding components for Unity3d upm package☆25Updated 6 years ago