71squared / Cocos2DX-ParticleSystemOpacityLinks
A Cocos2DX project demonstrating a method of setting a global opacity on a particle system. The particle system is first rendered to a texture which is then used on another sprite node. The opacity can be set on this sprite node modifying the entire particle systems opacity without modifying the particle systems overall appearance.
☆15Updated 10 years ago
Alternatives and similar repositories for Cocos2DX-ParticleSystemOpacity
Users that are interested in Cocos2DX-ParticleSystemOpacity are comparing it to the libraries listed below
Sorting:
- Hello LWF for C++ with Cocos2d-x renderer☆52Updated 9 years ago
- NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working…☆170Updated 8 years ago
- ☆18Updated 10 years ago
- 多行多列带标头能翻页的TableView☆21Updated 9 years ago
- leafsoar cocos2d-x code☆81Updated 9 years ago
- CocosWidget☆105Updated 11 years ago
- SushiCrush☆80Updated 11 years ago