1whatleytay / psp2spvc
An experimental shader compiler for the PS Vita.
☆22Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for psp2spvc
- ☆28Updated 4 years ago
- GDB debugging over TCP for the PSVita.☆31Updated 4 years ago
- Bad Apple Vita!☆14Updated 5 years ago
- Kernel plugin for PS Vita that provides API to run Toshiba MeP code on Venezia☆18Updated 2 years ago
- Reversing GXP shader binaries☆12Updated 6 years ago
- Reversed code of PS Vita SD card and related drivers☆22Updated 5 years ago
- Unofficial PSP VFPU documentation☆14Updated last year
- Update to the original kirk-engine☆23Updated 8 months ago
- Runtime Shader Compiler library for PSVITA☆31Updated last year
- A ultra-small utility library for psvita plugins.☆8Updated last year
- emmc dumping driver and server☆14Updated 7 years ago
- debugnet a psp2 library to debug your homebrew code over udp protocol☆35Updated 2 years ago
- ☆32Updated 4 years ago
- PSVita's 3D Graphics API (GXM) fun☆56Updated last year
- Open source replacement of the ARM11 SM system module☆22Updated 5 years ago
- Resolution changer plugin for PSVITA games.☆17Updated 4 years ago
- A snake game with smooth rotation made for the PS Vita with LibVita2D.☆25Updated 5 years ago
- GDB compatible debugger for the PSVita☆25Updated 4 years ago
- ☆15Updated last year
- Port of Doom 3 for PSVITA formerly named Potatoom 3. (Based on https://github.com/emileb/d3es-multithread )☆42Updated last year
- ☆12Updated 3 months ago
- ☆9Updated 5 months ago
- My version of kirk_engine☆27Updated 9 years ago
- Vita port of PSPLIB for PSP to VITA homebrew compatibility☆7Updated 4 years ago
- ☆17Updated 3 years ago
- SCE decryption utilities☆41Updated 5 years ago
- The sources for Devhook, devhook allows to bootstrap any firmware on psp by executing a patched version of reboot.bin☆18Updated 4 years ago