1165048017 / BlogLearning
自己的学习历程,重点包括各种好玩的图像处理算法、运动捕捉、机器学习
☆250Updated 3 years ago
Alternatives and similar repositories for BlogLearning
Users that are interested in BlogLearning are comparing it to the libraries listed below
Sorting:
- A Visual Tools of Basel Face Model using Qt5(+built-in OpenGL) and C++☆58Updated 5 years ago
- Single-view real-time motion capture built up upon Google Mediapipe.☆221Updated last year
- Real-Time Blendshape Manipulation with Facial Landmark Detection from 2D Video☆53Updated 6 years ago
- package google mediapipe hand and holistic tracking into a dynamic link library☆186Updated 3 years ago
- ☆18Updated 4 years ago
- Convert from Basel Face Model (BFM) to the FLAME head model☆437Updated 2 years ago
- 68/21 Landmark points for Basel Face Model (3DMM)☆137Updated 7 years ago
- PyTorch implementation of "Towards Accurate Facial Motion Retargeting with Identity-Consistent and Expression-Exclusive Constraints" (AAA…☆97Updated 2 years ago
- ☆24Updated 2 years ago
- Implementation for Paper "Inverting Generative Adversarial Renderer for Face Reconstruction"☆161Updated 4 years ago
- ☆353Updated last year
- The code of paper 'Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collection'☆158Updated 3 years ago
- FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset (CVPR2022)☆495Updated 4 months ago
- ☆213Updated last year
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆200Updated 3 years ago
- BlendShapeMaker python3.6☆44Updated 3 years ago
- Unity中还原抖音视频的动作☆206Updated 9 months ago
- some resources about 3D face reconstruction☆45Updated 3 years ago
- This is the source code of our 3DRW 2019 paper☆81Updated 2 years ago
- ☆166Updated 4 years ago
- ☆120Updated 2 years ago
- Implementation of PFLD For 68 Facial Landmarks By Pytorch☆330Updated 3 years ago
- a method for generating facial blendshape rigs from a set of example poses of a CG character☆86Updated 4 years ago
- [ECCV 2020] Reimplementation of 3DDFAv2, including face mesh, head pose, landmarks, and more.☆295Updated 11 months ago
- Source code for CVPR 2021 paper "Riggable 3D Face Reconstruction via In-Network Optimization"☆142Updated 3 years ago
- Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks, CVPR 2020☆400Updated 4 years ago
- CLI tool for recording or replaying Epic Games' live link face capture frames.☆80Updated last year
- Facial Landmark Detection based on PyTorch☆220Updated 5 years ago
- ☆42Updated 8 years ago
- ☆95Updated 3 years ago